Quote Originally Posted by Roris View Post
Here's a secret that's too much of a coincidence to not be true at this point and nothing anyone can say by now will make me believe it isn't even if RNG is RNG and yes I am this paranoid: Coil drops, if not all drops, are determined by server time
This would explain the ludicrous amounts of casting drops my static sees. I wouldn't put it past the coder to incorporate server time, but then again, I'm not a coder and have no concept of RNG code/programming.