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  1. #1
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50

    Gear Progression after 2.2

    I stopped playing this game about a month ago. Not because I didn't enjoy the game, but I got to ilevel 90 with my BLM in 3 months and I really didn't feel like spending another 3 months on each class, so I stopped subbing and decided I'd retry again after the next big patch.

    However, I saw patch notes and such about 2.2 and noticed we get new tomes. There was also information about the fact that Coil 1-5 will no longer have lock-outs and Myth Tomes won't have caps, essentially turning Myth gear into the new Philo gear.

    This essentially means I spent $45 total to play every week to get the slightest chance to upgrade my gear, yet anyone with a few days spare time can now farm for all the gear I struggled to obtain and get to where I am with very little effort other than boring grinding. The $45 (or 60 if you include the first month of leveling my first class and getting used to the game) all came to me having maybe a weeks headstart on the new content than anyone who just reached level 50.

    I'm not against this system and I understand their reasoning. I mean, what's the point in making epic new content if only 1% of the game population is going to get to experience it, with even less being able to experience the next content. I also know that other MMORPG's have used this in the past.

    Is this going to happen every 3-6 months, though? Am I going to struggle to obtain all this new gear just to have it unlocked when I'm finished obtaining it so everyone else can obtain it stress-free? I wouldn't mind if it was with every expansion rather than every coil update, but it feels like I might as well wait until 2.4 comes and farm for 2.2's gear and keep doing that.

    I'm not angry at the game, nor am I complaining or hoping it'll bend to my will or anything, I'm just wondering if this is a game I want to keep investing in. I wouldn't mind if it was a F2P MMORPG, but spending money for weeks of playtime to gain gear only to have it obtainable in a few days later on feels like a bad use of my money, is all.

    If this is the case I won't be able to re-sub, but I wish the game all the luck in the world and hope it doesn't fail. I really enjoyed my 3 months of playing. Probably the most fun I've had in an MMORPG when it came to end-game and I'm a huge lover of the FF series as a whole. The money I've spent so far has felt worthwhile, so I don't regret playing.

    Sidenote: If anyone in my FC reads this, I kind-of forgot to say I wasn't playing anymore, so... yeah. Woops.
    (20)
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    You have basically summed up the difference between vertical progression and horizontal progression. And to answer your question "is this going to happen every 3-6 months"... Yes.
    (7)

  3. #3
    Player
    Stanice's Avatar
    Join Date
    Nov 2011
    Posts
    70
    Character
    Stanice Aurelie
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Yes, this is the 'progression model' SE has decided to follow.
    (1)

  4. #4
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    Quote Originally Posted by NyneAlexander View Post
    You have basically summed up the difference between vertical progression and horizontal progression. And to answer your question "is this going to happen every 3-6 months"... Yes.
    Kinda, but to extreme approach. They're doing what WoW does in every expansion in every other major patch. Bit extreme. Can even apparently get i90 gear crafted in 2.2 too.
    (5)

  5. #5
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    990
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    What's the point of gear in any video game? If all you see is the gear, you need to stop and reevaluate why you're playing. You get the best gear in order to have a headstart on tackling new content with the next patch, but that's all it is. You play games for the content, not the gear, otherwise you'll just make yourself upset every time new gear is added because other people might get "your gear".
    (32)

  6. #6
    Player

    Join Date
    Feb 2013
    Posts
    4,206
    This essentially means I spent $45 total to play every week to get the slightest chance to upgrade my gear, yet anyone with a few days spare time can now farm for all the gear I struggled to obtain and get to where I am with very little effort other than boring grinding
    What about fun ?
    (11)

  7. #7
    Player
    leprov's Avatar
    Join Date
    Dec 2013
    Posts
    38
    Character
    Leprov Zodiac
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    First question : See uryell's answer, what about fun?
    Second question : Why comparing the way you obtained it, to the way other people will? Just.....Why is it depressing you? Didn't you feel glad when you finally had it, like you achieved something (virtual, yes, but achieved yet)? Those people (myself included) probably won't. Plus, you just spent time in a game, had some rewards, and you will again be able to. I can't see "how" this is a problem actually.....Or are you just playing to show how big is yours? You will still be able to in the next patch, showing people you still have best gear before us cause your farmed more, you just have to fill the gap again.....And by they way, if you only play to show how big is yours, having to achieve it again should be a valid reason, isn't it?
    (6)

  8. #8
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    You don't pay for gear. You pay to play the game. Thinking about the cost effectiveness of subscription spent on gear is a really, really bad way to look at MMOs. You spend money to enjoy the game, and if you don't enjoy it, it's better not to play.
    (24)
    Last edited by Kitfox; 03-04-2014 at 01:19 AM.

  9. #9
    Player
    NoRyoKu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    220
    Character
    Noryoku Nory
    World
    Siren
    Main Class
    Gladiator Lv 80
    Even if the myth cap is removed, if the rate of getting myth doesn't change, its still gonna be a long grind. I mean with the current philo earning rate, you could get 2-3 piece a day and 200 philo per CT run. With mytho, this is only 50 per run.

    If the myth is going to be the new philo, the earning rate must change and give 200-300 myth per run, or else, its still gonna be hard (long) to get even 1 piece per day.
    (2)
    NoRyoKu

  10. #10
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NoRyoKu View Post
    Even if the myth cap is removed, if the rate of getting myth doesn't change, its still gonna be a long grind. I mean with the current philo earning rate, you could get 2-3 piece a day and 200 philo per CT run. With mytho, this is only 50 per run.

    If the myth is going to be the new philo, the earning rate must change and give 200-300 myth per run, or else, its still gonna be hard (long) to get even 1 piece per day.
    10 minute turn 1/2/4 = 50 Myth. 90 minutes = 450 Myth.

    I'm being very generous with the amount of time those turns take, too.
    (2)

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