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  1. #11
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    I support this.
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  2. #12
    Player
    Mixxy's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Rin Asakura
    World
    Siren
    Main Class
    Conjurer Lv 50
    The more I think about it, that's not a bad idea.

    Although, what I'd rather see: A couple of fun, silly dungeons where you and 3 other players actually play as your chocobos in some way.
    (0)

  3. #13
    Player
    gtasthehunter's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Crystal Twilight
    World
    Excalibur
    Main Class
    Scholar Lv 70
    I've got Rank 6 healing chocobo and wasted points in 2 skills of tank<want to reset this and not the rank this really needs to happen.

    I've used a Rank 5 chocobo healing stance during a svara and it kept a WAR alive with no other healers i ended up dieing from web that i'm sure i avoided!
    (0)
    We need a setting to auto use Aetheryte Tickets ~ An amount set by the players like set to 500 Gil if a teleport cost over that amount it will auto-use a ticket!

  4. #14
    Player
    koutetsu's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Kyrogen Aldalos
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    I took the liberty of doing my best to translate this and posted it on the Japanese forums to see if they would be interested as well.
    (0)

  5. #15
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Chocobo Dungeons, Chocobo Leves , and Chocobo Roulette. make it so.
    (0)

  6. #16
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    They were supposed to eventually make it to where you could have two people and two chocobos be able to go into light party duties but they haven't said anything about this since beta. As mentioned above, the content would have to be somewhat trivial as the pet AI isn't all that great. When they make the AI respond to area attacks and actually forces the pet to move out of them, then I'd be impressed.
    (0)

  7. #17
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Niota View Post
    For a lot of players there really isn't any in-battle benefit to leveling your chocobo. The new chocobo suit is definitely a step in the right direction (even though we're missing a mask to complete the set at the moment). However, I personally feel the attack/healing/tank power of our chocobo companions needs a buff. There seems to be no difference between having your chocobo summoned to battle or not. That said, I'd like to get to the main idea...

    "Chocobo" Dungeons
    In short, it would be a "solo" dungeon where you and your chocobo fight through the dungeon to obtain gear. (The gear can be chocobo-themed as well - Chocobo armor, accessories, weapons, etc.) It also opens the possibility of going into group dungeons with friends and their fighting fowls as well.

    Additionally, I'd appreciate the ability to either reset your chocobo skill tree - or ability to master all chocobo skill trees implemented.
    Can we give medals for jawsome ideas?
    (0)

  8. #18
    Player
    Starkiller's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    78
    Character
    Starwalker Orion
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Orophin View Post
    As mentioned above, the content would have to be somewhat trivial as the pet AI isn't all that great. When they make the AI respond to area attacks and actually forces the pet to move out of them, then I'd be impressed.
    Oh man that would be so cool if my Chocobo, Max, was able to run out of AOE attacks! The AI for the companions is already pretty good, but if they could avoid AOEs like 60% of the time... that would be FANTASTIC! It would make them function way more like a real party member.

    Of course, we could argue that some real party memebers just stand there in the attack area and take damage anyway!
    (0)

  9. #19
    Player
    AyaneKiwara's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Ayane Kiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Orophin View Post
    They were supposed to eventually make it to where you could have two people and two chocobos be able to go into light party duties but they haven't said anything about this since beta. As mentioned above, the content would have to be somewhat trivial as the pet AI isn't all that great. When they make the AI respond to area attacks and actually forces the pet to move out of them, then I'd be impressed.
    My biggest issue with the AI is that the bird always seems to want to stand in front of the monster while fighting it or healing. So yeah, if this were implemented, I'd love to see some adjustments to the ai. Other than that, this is a great idea.
    (0)
    http://fate-party.deviantart.com/

  10. #20
    Player
    babycakin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Baby Cakin
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I am absolutely in favor for this!!! Excellent idea and doing stuff with chocobo outside of the regular duties would increase playtime for many choco lovers
    (0)

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