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  1. #11
    Player
    SAMINUS's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    367
    Character
    Kris Slater
    World
    Behemoth
    Main Class
    Pugilist Lv 20
    I am all for this, I hate being stuck in places becuase I don't wish to run so far. but I blame myself for not being froogle enough.
    (0)
    Quote Originally Posted by Rau View Post
    Rau Lecreuset: There are reports of a multitude of people in town who have a found a magical tool that lets them forfeit their conciousness, and in doing so, allows them to craft for inordinate amounts of time.

  2. #12
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    I like the idea, however i like the idea of abolishing anima all together more :/

    I want more Chocobos and adventuring!
    (0)


    http://youtu.be/CFRfL0fmAOU

  3. #13
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Other forms of transit will reduce the dependancy on anima.
    (0)

  4. #14
    Player
    Xandre's Avatar
    Join Date
    Mar 2011
    Posts
    168
    Character
    Mikael Imperius
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I can go both ways with this, but I rather prefer anima being something more valuable in the sense that once you use it you have to wait so many hours to replenish it. To be frank, I think people are being lazy and instead of asking for more of it, they should use it more wisely. It's already too easy to get to anywhere in this game.
    (0)

  5. #15
    Player

    Join Date
    Jun 2011
    Posts
    117
    Quote Originally Posted by Xandre View Post
    I can go both ways with this, but I rather prefer anima being something more valuable in the sense that once you use it you have to wait so many hours to replenish it. To be frank, I think people are being lazy and instead of asking for more of it, they should use it more wisely. It's already too easy to get to anywhere in this game.
    If that was true (that its SO EASY to get anywhere in this game) then the devs would not be working on better methods for transportation/travel. The objective of this game is not; well I hope its not, to be spending the majority of your time running from point A to B. Running is part of the game but it should not be the main activity in the game.
    (0)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I think characters who run out of anima and refuse to walk anywhere should start to get fat.
    (3)

  7. #17
    Player
    Kras's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    5
    Character
    Kras Loire
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zephir View Post
    We know that, without CHocobo or other..anima are the only way to travel fast trought Eorzea...

    But only way to recover anima is time.

    1)What about implementation of quest or other way to recover?

    2)Or a npc that sell aima (50 k every anima?? if SE don't want that all people have every time 100 anima)

    3)Possibility to buy 6 anima every anima reset (or leve reset) for 200k..(for example)

    What do you think guy?
    That you need to learn to take 5 minutes and run instead of using anima. If you can't balance anima per day you need to learn to manage it or pay someone like me with over 80anima 50k per teleport.
    (0)

  8. #18
    Player
    Zephir's Avatar
    Join Date
    May 2011
    Posts
    156
    Character
    Nyan Lmeowin
    World
    Sargatanas
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Kras View Post
    That you need to learn to take 5 minutes and run instead of using anima. If you can't balance anima per day you need to learn to manage it or pay someone like me with over 80anima 50k per teleport.
    it's non manage problem..

    I always run to near camp..but when run take over 15-30 min is only a waste of time...

    And often...id you shout or ask for teleport (50k) nobody answer..

    There aren't only teleportation that cost 2 anima..with only 3 favored destination.
    (0)

  9. #19
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Zephir View Post
    not craft.....SE can't link anima to crafting. It's unfair to non crafters
    non crafters?...thats a lame excuse.

    What i meant was, rewarding a few points of anima to the craftleves that
    requires you to run to Broken Water / Bluefog etc just to turn in a craftleve.
    It's not like there's 10 of them for each city is it.

    Same could go with "Gathering" leves, wich are also long distance.

    then again, meh, idc really im still hoping for a "Teleport" class even if it means waiting a long time.
    Or...plain old chocobos.
    (1)
    Last edited by Laughlyn; 07-01-2011 at 09:23 PM.

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  10. #20
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Make anima/GF a common reward from Horn and Hand faction leves.
    (1)

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