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  1. #1
    Player
    monkeytheman's Avatar
    Join Date
    Jan 2014
    Posts
    40
    Character
    Nheu Mhakaracca
    World
    Faerie
    Main Class
    Marauder Lv 70

    Quick question about accuracy requirements.

    Specifically I'm talking about warrior, but if its different for paladin it would be nice to know. For each turn of coil, how much accuracy do we need as a tank? My google-fu has failed me and i cannot find a concrete answer. Any info is greatly appreciated.
    (0)

  2. #2
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    472 for T1
    476 for T2
    480 for T4
    483 for T5
    iirc.

    This is basically for 100% hits. it is doable with less but this i what most parties require/recommend.
    (0)

  3. #3
    Player
    Truefaith87's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Tama Seiryu
    World
    Coeurl
    Main Class
    Fisher Lv 80
    Taking this off the DRG compendium so I can't promise verified or not.. but considering you would be a tank, I would simply guess all you need to worry about is frontal cap.
    Required ACC is:
    Flank = 458
    Rear = 435
    Front = 476+
    (2)
    Leader of Tonberry Assassins <STAB!> of Coeurl, a social & light raiding FC.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dreams should be allowed to fly as free as the birds in the sky.

  4. #4
    Player
    monkeytheman's Avatar
    Join Date
    Jan 2014
    Posts
    40
    Character
    Nheu Mhakaracca
    World
    Faerie
    Main Class
    Marauder Lv 70
    Thanks guys, this helps a lot.
    (0)

  5. #5
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    huh, dont think there is a change in frontal/rear/flank accuracy. dodge is flat stat that is applied to a monster. dont know how this would be divided into 3 different catgories based on position.
    (0)

  6. #6
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Axlle10 View Post
    huh, dont think there is a change in frontal/rear/flank accuracy.
    You're wrong. Test it yourself if you want.

    Hit a level 50 training dummy from the front with 341 accuracy. You will miss eventually. Hit it from the side/rear and you won't miss.
    (1)
    My life while tanking is an existential hell from which there is no escape.

  7. #7
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Axlle10 View Post
    huh, dont think there is a change in frontal/rear/flank accuracy. dodge is flat stat that is applied to a monster. dont know how this would be divided into 3 different catgories based on position.
    I think the positional accuracy is rather plausible thou. We tried dropping our accuracy casually and our tanks reported far more misses than other melee DDs (they were other RoH was a miss or so) and somehow seems to point that since tanks are front facing, they really need some 482 accuracy for T5.

    Meanwhile as a Bard, there were times I accidentally forgot to swap my Elfin Bow to Artemis Zenith and stuff and I ran T1-T4 with 416-45X accuracy before, doesn't seem to cause me misses either.

    So these days I just clear T1-T5 with about 45X-46X accuracy or so.
    (0)

  8. #8
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    For easy and no serious about accuracy

    Lowest accuracy you should have is 470-475

    If you want the best of best, want to hit everything perfect, enmity problems (due to miss and lose combo)

    You will need 483 - 485

    But I will tell you this, I win twintania many times, nothing out of control with my accuracy 473, I may miss but not miss like blinded, in the end is that matter, I win
    (0)

  9. #9
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Altimis View Post
    But I will tell you this, I win twintania many times, nothing out of control with my accuracy 473, I may miss but not miss like blinded, in the end is that matter, I win
    Tank thread.
    OP is a WARRIOR main.

    They do NOT want Inner Beast to miss on Twintania or the snakes.
    =~482 Accuracy for T5, no exceptions.

    A PLD can get by on less, Warrior needs to be capped always otherwise their damage mitigation suffers.
    (0)

  10. #10
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Instrumentality View Post
    snip.
    And how long did you test this theory? 100 hits? some people can go thousands of hits with below average accuracy and never miss a shot. Some confirmation from SE would be needed because as far as I am aware position does nothing to affect dodge rate. And why would it? accuracy requirements should be shared across all classes. And the dodge rate does not state Front = X, Side = X, Rear = X. Any game ive ever played uses dodge rates from any angle. It certainly is plausible but i just dont see the logic in it.
    (0)

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