Yes, it was awesomely fun ^__^ Sure, dungeons take a wee bit longer when you stop and chat, but in the long run, what does an extra ten minutes do? (Well, alright, maybe in the higher levelled dungeons it might matter a bit more, but... *shrugs*)
AprilNz - Welcome to the thread =D It's no problem at all if you play less often. We'll just catch each other when we're on at the same time.
Personally, this is my first MMO (have been leery of the pay to play set-up, but decided to give it a try this time), but I've played other social online games before, and my main issue with them is that in the past I've had periods where I haven't played the game at all for months, and then when I come back I've lost contact with everyone I might have gotten to know. Which has made me reluctant to reach out to others in the first place, because I "know" it's just gonna be temporary. So I would very much like to work towards creating something where you're not required to maintain a certain activity just to feel you have somewhere to fit in. To have something where anyone can just pop in and go "Hey, haven't played in a while, anyone up for doing stuff?"
That'd be awesome. <3
Edit: Realized it might be easier for people to find me and Wings (Cielle et al) online if they have a list of all our altsJust because we're mostly on Valerius and Cielle right now doesn't mean it won't change.
FC member list - Frost shards are alts of Cielle and Night shards are alts of Valerius.
If you don't find us as them, you can search for the others =)
As for player rage and first dungeon... Sastasha is still the dungeon I dislike most of all, and it rarely even comes up when me and Wings discuss which low level dungeon we should run. I'm not sure if that's just because of my memories of the first time I ran it still remains (being my first ever dungeon experience), or if it really is worse than the other two of those first mandatory dungeons... But if it is the latter case, I find myself wondering what SE was thinking, not putting the easiest/friendliest/least-stressful dungeon as the first one to ease new players into the experience.