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  1. #11
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post
    Yes, of course, there's always going to be a grind. That's unavoidable in a game with character progression. I think what he meant though -- and what most people mean by grind -- is that he wants to step away from just killing with no lore or item or monetary rewards, and no objective or goal beyond simply getting experience.
    I take that as there will be less XP gained from a single activity, but more activities grant XP than before, along with other rewards, secondary or primary.

    To analyze his posts: leves grant less XP, quests grant more XP. Dungeons grant XP. Company content will probably also grant XP. Each of these activities most likely grants another type of rewards (money from leves, items from quests, marks from class quests, unique loot from raids).

    I don't really like that myself (personally I'd like for every activity to reward us with certain type of character progression) ,but it'll probably even out in the end so it's just a personal preference.

    Either way it's a nice opportunity to say "no more grind guyz" so win/win!
    (0)
    Last edited by Betelgeuzah; 06-30-2011 at 01:35 AM.

  2. #12
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Well just in case there isn't anything I will be abusing the crap out of leve abandoning before this patch hits ^^
    (1)

  3. #13
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kafeen View Post
    Something they announced a while ago sounded like they were going to use the outlying settlements for these kind of events.
    The hamlet defense system I believe, which would be exciting and hopefully tie into large scale PvE.
    (1)
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  4. #14
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by AlexiaKidd View Post
    Well just in case there isn't anything I will be abusing the crap out of leve abandoning before this patch hits ^^
    I would do the opposite. Very little is being added end-game (i.e., 1 dungeon) with no cap raise for at least 1 year. Most of the content being added is for earlier ranks.
    (1)

  5. #15
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by BlaiseLallaise View Post
    It's possible that the quest hubs, first mentioned in letter IX, may have content for group play.
    If they are waiting until 1.19 to introduce the new ways to level for group play you can kiss a majority of the games population goodbye. You can't take away the main way of leveling and not introduce something else. If they are under the assumption we can just go form parties and kill random mobs then they clearly haven't played their own game since there isn't a single leveling area that can support multiple parties at once.

    I find it a bit odd that more people aren't worried about this because it is a bit telling when just about every single person posting about the guild leve reform with a level 50 job is saying the exact same thing.
    (4)
    Last edited by Req; 06-30-2011 at 01:48 AM.

  6. #16
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Delmontyb View Post
    The hamlet defense system I believe, which would be exciting and hopefully tie into large scale PvE.
    Although I haven't heard crap about hamlet defense since early beta (even then I think it was only rumor) that would be fantastic if it came in 1.19.
    (0)

  7. #17
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Hamlet Defense was mentioned back in Tanaka's original long term update schedule. I can't imagine what the status on that plan is, but I'm sure it's still in the works.
    (0)

  8. #18
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Req View Post
    I find it a bit odd that more people aren't worried about this because it is a bit telling when just about every single person posting about the guild leve reform with a level 50 job is saying the exact same thing.
    the people with high classes spoke of this because the mob spawns are horrible at this point and we have already seen it. there's a few camps that are good enough for a single party, but if it tries to handle 2 or more there's going to be a long slowwwwww grind. i am trying to get every ounce of sp i can get before the change happens since we do not have any kind of info of what it is being replaced with.

    i'm sorry i do not play a mmo for the solo play. i play it to be able to group and do things in a party. once it goes to the party grind it will be the same complaints that we had when the first mid level nm's were put out. grinds spots are over camped and you sit and can never get a claim.

    i just wish we had more info on what they were going to be releasing that was going to take the place of the leve linking for sp. as of right now everyone is just purely speculating on what they hope it will be.
    (1)


    http://crystalknights.guildwork.com/

  9. #19
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    i just wish we had more info on what they were going to be releasing that was going to take the place of the leve linking for sp. as of right now everyone is just purely speculating on what they hope it will be.
    Indeed, everyone is cheering the demise of the fail fest (leves), but I have yet to hear that anything is replacing it in 1.18. If that is truly the case, prepare for a shitfest of boredom and claim wars between dungeon runs in the time between 1.18 and 1.19.
    (4)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Betelgeuzah View Post
    I take that as there will be less XP gained from a single activity, but more activities grant XP than before, along with other rewards, secondary or primary.

    To analyze his posts: leves grant less XP, quests grant more XP. Dungeons grant XP. Company content will probably also grant XP. Each of these activities most likely grants another type of rewards (money from leves, items from quests, marks from class quests, unique loot from raids).

    I don't really like that myself (personally I'd like for every activity to reward us with certain type of character progression) ,but it'll probably even out in the end so it's just a personal preference.

    Either way it's a nice opportunity to say "no more grind guyz" so win/win!
    I think that being rewarded exp for different activities is not in contradiction with having different types of rewards and progression depending on said activities.

    There is already the faction points from leves, there's gotta be a progression (probably fame like) system in the grand companies, and there might be a type of progression regarding the dungeons, whether it relates to having access to different routes or loots upon completion of a successful run.

    If those different types of progression each leads to exclusive content (gear, unlockable abilities or attributes bonuses, titles etc.), having exp rewards in parallel won't dampen the incentives to do a little bit of each leveling acitivity.
    (0)

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