Let's just vent for 5 seconds about how in Behest that there are always people nailing the yellow mobs to death without recognizing that we need to concentrate on the Red mobs. A few times I confronted them and those 'yellow mob hitting' players told me that they were never told about not to attack yellow mob and that it will decrease the SP gain. I have come to realize that it is what Behest entails and there is always going to be people hitting yellow enemies and decrease everyone's SP gain.
However, I still get upset every single time.

My petition is for SE to not restrict the number of mobs claimed by the group. So if this party of gang feels that they are strong enough to take on 10 mobs at once, sure that's a challenge, but why should they be penalized for attacking multiple mobs?

I believe that whenever an enemy is engaged by a party member, whether it's the 1st enemy that they claim or the 10th at the same time, their color should all turn RED and have no SP lost. There should be SP gain for taking up the challenge imo! but I am not asking for that 'fantasy'. I just want 'no restriction' to which specific enemy to claim and engage. Party member can decide whether they are going to concentrate on that one enemy, or spread out to take on multiple ones.

Anyone agree or disagree?