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Thread: Game Feedback

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  1. #1
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    The game isn't dying. Chill out, it's got some unnecessary in it though, 450 tome caps if you play one class/character exclusively really sucks, then CT loot being capped to weekly also really sucks. The reason why I hate these unnecessary blocking points is because if it's based on player retention the players who would play the game to death and leave from boredom are going to leave regardless anyway. It ends up hurting committed players who enjoy the game even with its flaws.

    It took me some time to get used to the lack of voice acting in this game (inb4 PS3 limitations), but in all honesty I kind of like it, I get to use my imagination again for what they sound like in some cases like the old days and it's rather nostalgic and refreshing.

    I also hated and still hate the fetch quests and back and forth travel questing in this game, but I changed the way I quest to avoid it, if you're questing to level, well get ready to jump back and forth. If you're questing to follow a story, then you won't care. Throw in rushing and your patience will drain fast.

    I digress though, the game was impressively developed in a rather short amount of time for MMO standards (even with a skeleton of a game to go off of), with each patch I believe we're getting closer and closer to the vision of the game they had. What we got last Aug/Sept was a fully playable stable beta. We've been in beta still, what we'll have in a years time is the true release version the game should have been, but a company has to make money otherwise you're pissing it away in development hell.
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  2. #2
    Actually Diablo 3 just got out of beta too
    (0)