I liked that I could level my main character through either fates or quests. That was nice. When job leveling got boring, I fooled with crafting. When that skill got boring, I switched to another craft and leveled that. Once I had all crafts close to 30, I got tired of how slow it was to level and went back to leveling my job.

After 2 months and many, many hours of play, I was barely 40 on my main job and 30 across the board on crafting. It felt as if you didn't level crafting evenly, there were huge sacrifices to make getting one up to max level. It also felt as if you didn't level crafting with your job, you were missing out on upgrades to character power. Leveling them all at the same time was excruciatingly painful.

All in all, after 2 months of heavy play, I gave up. I felt that I would have to put another 2 months minimum, because it's slower to level as you get higher, it would take me another 2-3 months to hit max level in all (1 job + most crafting).

cont...