Yeah, and wouldn't accept you in their party if you didn't have all the required jobs exped and geared.
Words cannot express how glad I was that dungeon job switching was gone in 2.0, and I see no reason to make it come back.
Yeah and instead, people go for optimal setups PRIOR to entering the DF lol. All it allowed for in 1.x was to allow you to not only repair mid dungeon, but also trade stuff to stuff incase someone ran out food and whatnot.
You claim this...but I guess you must not be in a FC that asks you to switch classes at times, which means having x classes geared and experienced on, thus no different from 1.0.
The abuse potential in cross-server trading is too high. Have nothing to do with class change restriction.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.