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  1. #1
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    (2)

  2. #2
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Taika View Post
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    Yeah, and wouldn't accept you in their party if you didn't have all the required jobs exped and geared.
    Words cannot express how glad I was that dungeon job switching was gone in 2.0, and I see no reason to make it come back.
    (10)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Taika View Post
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    Yeah and instead, people go for optimal setups PRIOR to entering the DF lol. All it allowed for in 1.x was to allow you to not only repair mid dungeon, but also trade stuff to stuff incase someone ran out food and whatnot.

    Quote Originally Posted by Wilan View Post
    Yeah, and wouldn't accept you in their party if you didn't have all the required jobs exped and geared.
    Words cannot express how glad I was that dungeon job switching was gone in 2.0, and I see no reason to make it come back.
    You claim this...but I guess you must not be in a FC that asks you to switch classes at times, which means having x classes geared and experienced on, thus no different from 1.0.
    (1)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tupsi View Post
    Yeah and instead, people go for optimal setups PRIOR to entering the DF lol. All it allowed for in 1.x was to allow you to not only repair mid dungeon, but also trade stuff to stuff incase someone ran out food and whatnot.
    The abuse potential in cross-server trading is too high. Have nothing to do with class change restriction.
    (1)

  5. #5
    Player
    Icarian's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Tharja Aensland
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I'm all for SE letting you change jobs if the party is not full (someone leaves/DCs or whatever), but letting you change it whenever you want to will lead exactly to what's below

    Quote Originally Posted by Taika View Post
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    They would have to re-tune dungeons because of that, like Wilan says, that's exactly what happened in 1.0.
    (2)