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  1. #1
    Player
    Dels's Avatar
    Join Date
    Mar 2014
    Posts
    87
    Character
    Dels Pyromaze
    World
    Leviathan
    Main Class
    Gladiator Lv 50

    Why not allow class changing during duty finder dungeons?

    I understand why they don't want to let people change classes any time, but what if the party had to vote on it the same way they vote to abandon/kick?

    When a tank or healer drops out, it would be very helpful if one of the party members were able to switch classes to replace that role, rather than have to hope someone queues for in-progress dungeons.
    (8)

  2. #2
    Player
    Seraphe's Avatar
    Join Date
    Jun 2011
    Location
    Ishgard
    Posts
    391
    Character
    Alchinua Malaguld
    World
    Shiva
    Main Class
    Pugilist Lv 61
    SE seems to always look at the downside. In this case

    1. Vote function could be abused (until they patch in a fix)
    2. People would get "forced" to play a class they don't even want to play
    "You there, you have a lvl 50 PLD! Use it"

    I'd also love to change the class in the dungeons though :/
    (1)
    Kweh!?
    Quote Originally Posted by Bayohne View Post
    Pa-paya~ paya papaya~ pa-pa-ya~♪

  3. #3
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    +1 on this, it's annoying having to quit the instance, switch class then re-join the instance instead of just switching classes mid-instance.
    (2)

  4. #4
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    This originally worked with pre-made parties, but with the addition of the Duty Finder it's considerably more difficult to make sure its used correctly.

    Sadly the cons out-weight the pros. (It'd be nice if it would let you swap when you enter as a pre-mad party.


    One example would be;

    - Enter Dungeon
    - Tank Swaps to WHM
    - You're now without a tank

    The problems with people abusing it are the only concern ESPECIALLY with a loot system similar to what we have know;

    -Finish Boss
    -Tank swap to DPS
    -Tank rolls on DPS item as they've swapped classes
    -DPS miss out on the roll because the tank gets it.
    (5)

  5. #5
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    (2)

  6. #6
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Taika View Post
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    Yeah, and wouldn't accept you in their party if you didn't have all the required jobs exped and geared.
    Words cannot express how glad I was that dungeon job switching was gone in 2.0, and I see no reason to make it come back.
    (10)

  7. #7
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Shioban View Post
    The problems with people abusing it are the only concern ESPECIALLY with a loot system similar to what we have know;

    -Finish Boss
    -Tank swap to DPS
    -Tank rolls on DPS item as they've swapped classes
    -DPS miss out on the roll because the tank gets it.
    I guess that could be a pain in the ass, perhaps they could lock loot rolls to the class they entered the dungeon with.
    (1)

  8. #8
    Player
    Icarian's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Tharja Aensland
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I'm all for SE letting you change jobs if the party is not full (someone leaves/DCs or whatever), but letting you change it whenever you want to will lead exactly to what's below

    Quote Originally Posted by Taika View Post
    I guess it's because it might lead to situations similar to 1.0 where groups changed to optimal setups for every boss inside one dungeon.
    They would have to re-tune dungeons because of that, like Wilan says, that's exactly what happened in 1.0.
    (2)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    to stop class stacking.

    as example 1.23 Aurun Vale
    from entrace until endboss: 1 Tank, 1 WHM, 1 BRD , 5 BLM
    at the endboss: 1 Tank, 1 WHM, 1 BRD, 1 BLM, 4 MNK
    the other jobs? where not desired
    You have a MNk but no BLM or a BLM but no MNK? No invite for you.

    Who did dungeon runs during old XIV know why they removed class change in instances
    (2)
    Last edited by Felis; 03-02-2014 at 09:47 PM.

  10. #10
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Actually I found switching jobs within dungeons fun. To an extent we can do it in turn 1 anyway, but it's so easy who'd bother?
    (0)

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