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Thread: Potion!

  1. #1
    Player
    Augument's Avatar
    Join Date
    Feb 2014
    Posts
    3
    Character
    Agument Lindberg
    World
    Odin
    Main Class
    Gladiator Lv 35

    Potion!

    Is it worth buying health and mana regeneration potion? I mean they are quire expensive some of them at the market and I don't really like the fact that they got a max cap but they still do thier regeneration of *healing* wheather it's mana or health.
    (0)

  2. #2
    Player
    Sagittarian's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    868
    Character
    Nesshin'na Kasai
    World
    Malboro
    Main Class
    Summoner Lv 90
    For solo play they can help. You shouldn't need them in dungeons unless you decide to run without a healer.
    For ethers, I have caster friends who like stocking them just for replenishing quickly after switching classes/dying.
    (0)


  3. #3
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    For hp pots, it is for that "oh shit" moment when your healer is not paying attention.
    For ethers, BLMs can use the +270 mp one to add an additional Flare in their rotation once every 2 min. WHMs will find it useful too for that additional 1-2 cures when times are tough.
    (0)

  4. #4
    Player
    stuscott's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    227
    Character
    Aedan Glassthorn
    World
    Coeurl
    Main Class
    Bard Lv 90
    I didn't use a single one of these until I started doing Coil and even then, I only use Ethers to help keep Mage's Ballad up longer as a Bard.
    (0)

  5. #5
    Player
    Thaliss's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    577
    Character
    Andros Dyrstwyrn
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    They have their uses in my opinion.

    Health : solo play mostly
    Mana : always useful, additional flare as mentioned or long fights
    Stat boost : the most underestimated potion. DPS race? pop a STR, DEX, INT (MND if cleric stance) mega potion. You know you will get a big nasty hit as a tank, pop a VIT potion, healers will top you then.
    Status cures : these are situational.(works for an hydra fail and you get paralysis)
    Attack potions : they have their uses, could even be a fail safe for example silencing potion for ADS

    They are mostly situational, but I believe SE should separate the cooldown timers by category
    (1)
    Last edited by Thaliss; 03-03-2014 at 05:21 PM.