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  1. #21
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by DarkStar View Post
    Caster role. Choco-Fire, Choco-Blizzard, Choco-Thunder, and Choco-Flare as the attacks provided by it.
    This is what they originally promised us, the chocobos were supposed to have access to the same jobs we did, but then they realized they promised too much, so the half-done implanted system is what we have now, I would just like to see them put in what was supposed to be in at release.
    (0)

  2. #22
    Player
    LordSideKicks's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    405
    Character
    J'ordance Nunh
    World
    Behemoth
    Main Class
    Marauder Lv 50
    I want my choco to cast holy..... So I can blind everybody...
    (0)

  3. #23
    Player
    Milmoko_Gemoko's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah/Limsa Lominsa
    Posts
    374
    Character
    Milmoko Gemoko
    World
    Phoenix
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mcshiggs View Post
    This is what they originally promised us, the chocobos were supposed to have access to the same jobs we did, but then they realized they promised too much, so the half-done implanted system is what we have now, I would just like to see them put in what was supposed to be in at release.
    Were you here for launch?
    (I dont wanna sound bad by asking that by the way)
    Just since beta/development and now theres been some problems e.g. massive infastructure hardware expansion due the unexpected sucess and interest at launch (launch month it was hell trying to log-in), then the software to allow more players online-per-world, then some instance bugs, market problems etc...
    Not as bad as it sounds, but it was a series of teething problems that poped up - but to their credit they got the serious ones sorted quickly

    Granted since October its been stable and great (IMO) but I havent played everyday so I can say its been good when I've been online at least, my point is they've had bigger problems and content to work on then the Chocobo's battle mechanics.

    All that said I agree more options for the Chocobos would be nice as people have said colour, barding options, class/abilities and its level-up system.
    Its AI could do with a lil tweeking to avoid AoE as well.
    (0)
    Last edited by Milmoko_Gemoko; 03-03-2014 at 11:42 AM.

  4. #24
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Milmoko_Gemoko View Post
    Were you here for launch?
    (I dont wanna sound bad by asking that by the way)
    I was here at launch, it was horrible, that doesn't change the fact that they didn't deliver what they told us they were going to deliver, and I'm not just talking about the chocobos. They had to use all that time to fix all the release problems, because they screwed up the release, no que system, having to get lucky just to get past the title screen with no errors, hoping that the NA servers would actually load for you, that was them screwing up. Crystal Tower was late, housing was late, we still haven't seen personal housing, PvP was late, again no sign of fronlines pvp, treasure maps came late, no free company alliances yet. I'm just wondering how long people like you will keep making excuses making it ok for them to keep tossing out half done content that will be finished at a later time, or maybe it's time for them to stop telling us what they are going to do until they finish what should already be in, that way you won't have people like me bringing up stuff like this whenever they don't come through on what they say, or implement something that isn't thought out in the least (like the ready check, did they just not think that people would use it in the middle of battle to annoy people, because if so they aren't doing their job in my opinion). I know the game was rushed, they made the game in a short time with a short team, I have heard all that, well guess what, you can tell that just by playing, they didn't do anything spectacular with what they had, they did something mediocre, like one would expect with the time and people they had.
    (0)

  5. #25
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Musashidon View Post
    functions i would like is it to not be retarded, wish it would avoid aoe's xD
    I've always found it odd that there is a "Follow" command for Chocobos, but not a "Stay" command...
    (0)

  6. #26
    Player
    Chasely's Avatar
    Join Date
    Feb 2014
    Posts
    401
    Character
    Yawn Alexander
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by CUTS3R View Post
    Lvl cap increase would be nice, but then we would need new moves for em.

    Anyway id like to actually have some sort of "real" treasure map hunting when our chocobo is out. It could work the same way treasure hunting was on FFXIII unless that you re not mounted.

    You could use a new type of greens to let your chocobo seek for spots on the ground containing some mats or random gear ( like current maps ) or if you're lucky, chocobos oriented loot.

    You would have to defend him from various mobs waves while hes digging ( there could be different treasure ranks with highest requiring a longer digging time and stronger mobs ).

    You could get different types of rewards, it could go from Gyhsal greens and chocobo Xp buffs items to unique bardings, job chocobos minions, chocobo themed gear and accessories, that when worn, could affect our chocobo's abilities and stats, affect breeding, chocobo speed, lengthen summon time etc...

    Theres tons of stuff we could imagine.
    That was actually originally in FFXI. Your chocobo's skills leveled up as you found stuff, and while raising your chocobo you could train it to have certain skills which made hunting for treasure much easier. Chocobo breeding n FFXI was very deep. It took several generations to breed a strong one.
    (0)

  7. #27
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Light party dungeons with chocobos, barding should 100% have stats(!!!), questline with your vhoco with story & cutscenes. Gyshal should be time based effect rather than item based. Questable new skills and new ranks.

    HOT & COLD game!

    Please anything really. This is an awesome system that just needs reasons to exist!
    (0)

  8. #28
    Player
    DMooseJ's Avatar
    Join Date
    Sep 2013
    Posts
    46
    Character
    Norran Lomasa
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    The main thing that's stopping me from actually really using my chocobo as a companion is the fact it stops me from mounting. Until that changes I'm not going to find it very useful.
    (0)

  9. #29
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Seif View Post
    barding should 100% have stats(!!!)
    Not going to happen, they specifically stated they wouldn't be giving stats to barding so you can have your chocobo look however you want.

    Then again... We're getting a vanity system (no reason it can't also apply to 'bos) and I specifically remember the developers going "We're doing this so you can have your Chocobo tank even if you prefer it in WHM Barding!", and that decided to shit all over that concept with how you obtain the bardings...
    (0)

  10. #30
    Player
    mouseno4's Avatar
    Join Date
    Sep 2013
    Posts
    330
    Character
    Zophia Costa
    World
    Kujata
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Sotek View Post
    Not going to happen, they specifically stated they wouldn't be giving stats to barding so you can have your chocobo look however you want.

    Then again... We're getting a vanity system (no reason it can't also apply to 'bos) and I specifically remember the developers going "We're doing this so you can have your Chocobo tank even if you prefer it in WHM Barding!", and that decided to shit all over that concept with how you obtain the bardings...
    On that exact same note i have specifically read them stating in big quotations that bard WILL have stats added to them some time in the future. So to be quite honest, its difficult taking what they say at face value when they seem to change their mind quite frequently.
    (0)

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