Quote Originally Posted by Sorel View Post
Yes, but does that actually make physical sense?

If a person can walk into Room X from Room Y that is connected to Room Z (because people from Room Z can walk in and interact with things in Room Y), what physical reason is there to stop people from going into Room X from Room Z through Room Y?

If I can get to the Unified Market Ward zone from the Limsa Lominsa zone and from Gridania zone to interact with retainers and players from both cities, what stops me from just walking to the Gridania zone through the Market Ward zone?

Normal physics will not allow for a unified Market Ward zone. So we'll have to use metaphysics instead.

Any ideas anyone??

Huh? Are you arguing this from the perspective of retaining immersion or something?

This is a computer program. All the regions and zones aren't laid out in a physical location. They aren't all laid out on after the other in some kind of actual physical order. They are just coordinates in a virtual space. The market wards in Uldah right now aren't actually attached to Uldah, they are just another instance in the server.

If you enter the unified wards from Uldah, the game knows that you came from Uldah, so when you choose to exit the wards, the game automatically puts you back in Uldah.