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  1. #21
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Well, initially I was for linking the wards... but if the population was distributed better, I don't think that part would be a problem. Linking them, however, would create more room issues. Each city should have it's own flavor and stable economy, at least I believe that's the idea.

    Other than that I agree. No city should be better than the other if you want the population distributed. The companies will help too I think.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  2. #22
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chezen View Post
    Well, initially I was for linking the wards... but if the population was distributed better, I don't think that part would be a problem.
    It would still be a problem at the current server population rates. By my estimation, the population of each server would have to be at least 3 or more times larger than what it is currently (basically, at least 3 "uldah's worth" of players in each city).

    However, that's not gonna happen for a while until the game gets better, so you may as well just cut your losses and merge the wards to make life better for your existing player base. It will be a dramatic improvement now, which will only help to give positive feedback to support future player growth.


    Quote Originally Posted by Chezen View Post
    Linking them, however, would create more room issues.
    This part is true, which is why they would also either need to:

    1. scrap the NPCs and make market wards a completely text-driven interface (item search menu without the NPCs, basically)

    2. improve the game engine and optimize the servers enough so that overcrowding isn't an issue anymore (unlikely in the short term)


    Quote Originally Posted by Chezen View Post
    Each city should have it's own flavor and stable economy, at least I believe that's the idea.
    I agree that this would be nice, but at the current population numbers, it is an unfeasible fantasy.

    This works in other MMOs like EVE Online, but that is only because there are 100,000 people on a single server.
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  3. #23
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    63
    Give newcomers and veterans a reason to play or return to the game and re-population will fix itself. Ways to do that is to get rid of fatigue and timers completely. And if that's not in the plan book, get rid of the subscription fee so that we're not paying to "wait" to play.
    (1)

  4. #24
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    I approve this OP.

    I am glad they are moving the GuildMark Leves to the corresponding cities. I have wanted this since the first time I logged in. I just hope they improve and expand the lists of what can be "bought" with GuildMarks.

    *Off-Topic: Can someone explain to me why and when as an Archer I would want to "...trade my DEX for PIE..."?
    : " or "...trade my STR for MND...?
    etc.
    (1)
    Last edited by Davorok; 06-30-2011 at 03:47 PM.

    Papa was a rolling stone...wherever he laid his barbut was home.





  5. #25
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Davorok View Post
    *Off-Topic: Can someone explain to me why and when as an Archer I would want to "...trade my DEX for PIE..."?
    : " or "...trade my STR for MND...?
    etc.
    It forces you into the other classes, to get the correct stats conversions.
    (0)

  6. #26
    Player
    Lumidus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    256
    Character
    Lumina Saita
    World
    Sargatanas
    Main Class
    Goldsmith Lv 70
    Yea I think having the wards be 1 instance for all cities will help spread out people the most. Only issue is wards being full lol. ATM When I go to another city and need something off my retainer or buy soemthing, its better to grab guild support and head back to Ul'dah.
    (1)
    ( ' ')/\(' ' )

  7. #27
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Joeking View Post
    It forces you into the other classes, to get the correct stats conversions.

    Ok, just as I thought...Useless to me as an Archer since I don't want to be a Conjurer and also useless after Physical Lvl is gone because we (presumably) will allocate stats for each individual Class from now on (after patch(es)).

    p.s. Sorry for sidetrack but kinda applies to jobs/classes in the near future (in my addled mind anyway).
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  8. #28
    Player
    Jacob's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    11
    Character
    Pure Jacob
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Thanks for the post Rentahamster,

    i just wish porting to main cities would be free. since movin around to 3 cities to gather guildmarks sounds like a bad idea wasting 3 anima on each port
    (1)

  9. #29
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Davorok View Post
    Ok, just as I thought...Useless to me as an Archer since I don't want to be a Conjurer and also useless after Physical Lvl is gone because we (presumably) will allocate stats for each individual Class from now on (after patch(es)).

    p.s. Sorry for sidetrack but kinda applies to jobs/classes in the near future (in my addled mind anyway).
    If you're an Archer, you probably put most of your stats into Dex and such.

    So if you wanted to play another class and it didn't use Dex, you can use that trait to trade 10 Dex for 10 of a different stat.

    Or you can use it to give yourself even more of a stat than you would normally be able to get.

    Also, if you put 10 into Dex when it's only at 16, then equip the trait, you are saving more stat points than just putting those 10 points into Piety when it's at 70 or 100.
    (0)

  10. 06-30-2011 10:46 PM

  11. #30
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Agree with the points in the OP.

    But i'd add that every city needs some 'real' contents (to play) in each, different from the other ones. Some ideas:

    - unique quests with cutscenes, about the ancient lore of that city;

    - specific minigames like: dices (uldah), fishing tournaments (limsa), lottery (gridania), etc.;

    - an istanced multi-lv dungeon in every city (like the basements in FF11 sandoria). A segment of it could be also used for a battle tutorial. Other segments, for different levels;

    - random events (some on specific and recurring dates) for every city like: fairs, musical meetings (in gridania music hall), fireworks, appearing of special merchants or npcs (that gives hidden quests and rewards);

    - presence of specific routes, from the city, to reach unique places. Some islands near Limsa, renting little boats from limsa port, for example;

    - and when housing will be add, unique house design for every city (with a balcony view of the area).
    (6)

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