Hi Renta,
Great thread!Clear, well-thought out points and solutions brought up. Well done!
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I agree with most of your points, but the 2 I'd disagree with would be:
(1) Unifying of the Markets - Not really disagreeing on the basic level, but on the level that SE needs to provide a solution for better Searching and Display Options; and realistically, a Square version of the SEC monitoring Fair Trade / Better Business Practices. Specifically:
Right now, we only see the Top 20 (Cheapest) Items on Search Results. By unifying the markets (and when this game gets more players on, and when SE grants us the ability to buy/get a 3rd Retainer (and 4th, etc.)), I can't imagine how the busier items are going to sell for many people. Even now (during the slowest time), for categories like Iron Nuggets or Iron Ore, all I see are:
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
ajfxygg x99 200 gil
xyzb x99 225 gil
xyzb x99 225 gil
xyzb x99 225 gil
xyzb x99 225 gil
xyzb x99 225 gil
etc.
It's beyond the scope of this thread to discuss how to solve that, but it's part of the problem of unifying markets. We'd get a lot of potential RMT Companies that want to control a market: They'd just use 2 or 3 of their extra Retainers, Dump their Goods at super low prices to drive out the competition, and then jack up the prices after everyone's gone.
(2) Global Shout: If it's a Channel you have to actively Subscribe to (and it's OFF (Unsubscribed) by default), I think it'd be OK. Otherwise, I'd be against having one.
Otherwise, this is a great list that I hope we see SE tackle. Some items are already being addressed like the SP Distribution, and focus of driving people to other Cities (Guild Marks, Rewards).
We'll see how it goes after 1.18 and 1.19. I'm glad we're seeing some changes soon.![]()