Quote Originally Posted by Sigmakan View Post
-CENTRALLY LOCATED IN THE WORLD

They are already addressing the first point, and in discussions about the 3rd point. But im wondering how they will address the last point. They cant just move Ul'Dah. Also, we can assume that new classes will have their guilds in LL or Grid to try and balance that out.
Hi Sigmakan,

Good point. This is one thing that I noticed early on in the game. As Renta said, since transportation is so limited, it was just easier to be in the "Middle" (Ul'dah) and that way, you only have to go "half as far" if you want to go to either LL or Gridania (if you chose to run to save anima), or it was easier to shout for a tele originally.

I think a long term fix that will help this a bit will be:

1. Coerthas Focus: Firstly, it's been confirmed that the R50 The Dzemael Darkhold's entrance is via Coerthas and Dragonhead. So Gridania is closer to Coerthas than Ul'dah or LL, so that's one thing that could help a bit.

Secondly, hopefully with the Guildleve Solo-Focus Changes in 1.18 and beyond, there will be Mob Redistribution and more places in Coerthas (or The Black Shroud / La Noscea) to Party SP Grind.

Thirdly (long term), whenever Ishgard opens up, that'll probably move all 3 cities' people towards that location (but then we get into a similar issue like it is now)

2. Mor Dhona: If Mor Dhona becomes a key area to spend time in (new Dungeons, new NMs, new SP Grind Areas, Grand Company Tasks out that way), that would also move some traffic out of Ul'dah (i.e., it's OK to stay in Gridania and walk East to Mor Dhona if you spend more time that way).

And as Renta said, Chocobos & Airships. If they make it pretty cheap in cost and fast in convenience, it won't be bad at all to stay in 1 City vs. another.