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  1. #301
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    Mar 2011
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    190
    Quote Originally Posted by BruceyBruceyBangBang View Post
    You are making a bigger deal out of this then there needs to be, honestly. You answered your own question in that post, btw.
    I exposed your solution of new zones.

    My solution is so that the new zones, once everyone has seen them once, won't be skipped over by making it mandatory to travel to aetherytes. Like everyone is doing now.
    (0)
    XP remains the best teacher

  2. #302
    Player

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    Apr 2011
    Location
    Gridania
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    256
    Quote Originally Posted by BruceyBruceyBangBang View Post
    There is none because it's just a feeling, a preference, an opinion. There is no proof that it ruins anything. I've been in the field and see lots of gatherers and people farming, rank, leve questing, and side questing.

    Perhaps SE should continue to redevelop the game and make it more tempting for returning or new players and see how that works. There is no good reason to make any constrictions no matter how small in order to force people to run into each other.

    If you don't have the population, this idea wouldn't even work anyway. Which makes it even more pointless.
    exactly, we shouldnt be gimping peoples options because a MINORITY of people dont like anima.

    as for more people moving around without anima, there'd still be less because of people quitting the game because they want to get to thier destination and be engaged in battle or turning in locals, not spend 90% of thier limited time using slower transport methods.
    (0)

  3. #303
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Jobeto-Rin View Post
    I exposed your solution of new zones.

    My solution is so that the new zones, once everyone has seen them once, won't be skipped over by making it mandatory to travel to aetherytes. Like everyone is doing now.
    New zones isn't a definitive solution. The definitive solution for the upcoming week will be to balance anima with the introduction of new transportation. Redesigning the zones will absolutely fix this if they are going to do it in the way they said they will. By making two-three separate themes in each region and condensing them and cutting out the extra unused areas.

    Eventually, when we're able to use mini air ship ports that are placed around the land we may not even need anima. So, yeah, with the way things are right now, it's a pointless suggestion. Unneeded hoop jumping for something that is planned on being fixed down the line.
    (1)

  4. #304
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by AmyRae View Post
    I've never met a time-sink that I've liked or thought was worthwhile.
    Then you are just not aware that aspect of the game that you enjoy are time-sinks, just fun time-sinks.
    (0)

  5. #305
    Player
    Alyssa's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    138
    Character
    Alyssa Hanson
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    My friends and I have also talked about this idea. I'm all for it.
    (1)

    www.passthebong.freeforums.org
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  6. #306
    Player
    feint2021's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Oren Ishii
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Can we just have more quests and missions that encourage the exploration of the land.
    (3)

  7. #307
    Player

    Join Date
    Mar 2011
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    190
    Quote Originally Posted by feint2021 View Post
    Can we just have more quests and missions that encourage the exploration of the land.
    When it's all said and done, that is what we all want.

    A world that remains fun and explorable.
    (1)
    XP remains the best teacher

  8. 09-28-2011 01:16 AM
    Reason
    Profanity, inappropriate comments.

  9. #308
    Player
    Abauge_Goga's Avatar
    Join Date
    May 2011
    Location
    Ontario, Canada
    Posts
    189
    Character
    Abauge Decebalus
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    lol.

    I was thinking along the same lines.
    (0)

  10. #309
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    256
    i guess SE's moderators didnt appreciate my comment of "stfu" then
    (0)

  11. #310
    Player

    Join Date
    Mar 2011
    Posts
    190
    Curiously, a lot of posters who create threads on what could make a game better and attempt to validate them, aren't being brought down using the premises of it being just their own personal opinions.

    It sad that's the case here. It's not fair actually, and it shouldn't be applied simply because there aren't any strong valid arguments other than, it is "wasting my time".

    When it is the same time & effort each one of us is putting in when we have to travel to guilds. The exact same time and effort when we travel to those same set logging & mining spots.

    I'm not alone in being able to see past the 2-3 minutes, the identical time spent traveling elsewhere, and see the positive it will bring to Eorzea as a whole.

    Can you deny that you won't see more players chocoboing/running across landscapes, as a result of this?
    That alone brings liveliness to the world, and if it already is there as some have said. It will increase who-knows-fold.

    Who does not want that?

    Again, thank you everyone for your valuable input in favor (and not) of this proposed system. In the current light of things, undoubtedly I believe I've managed to position my image as that of a selfish individual, when I'm just sharing my personal opinion for concepts leading to a more vigorous and involving game.
    (0)
    Last edited by Jobeto-Rin; 09-28-2011 at 05:15 AM.
    XP remains the best teacher

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