Quote Originally Posted by Jynx View Post
Personally I'll be suprised if they even touch anima at this point. Would be interested to see what the developers thought about it now though.
This may come as a surprise, especially to you, but I'm not for making travel incredibly easy ALL the time. There needs to be a correct balance where frequent players may be punished if they go overboard on their anima and casuals will not feel a great affect in most scenarios, but this is only with the introduction to Chocobos and Air Ships that I feel this way.

On topic.. only allowing players to Teleport at Camps is a useless system. For two reasons:

1) Return is free. People will just return to the town they have set for Home Point and port from there. It would be the same thing as porting from anywhere else.

2) It's a time sink. It's not an extremely large time sink, but still a time sink. These things that are time sinks are not always a bad thing, but you have to look at it's purpose. If it's purpose is dealing with subjects of immersion, then it's useless.

Your immersion is subjective and doesn't reflect the whole community. We need to escape this word and leave it in the hands of SE to decide what to do with their game. If the game doesn't keep you immersed that's specific to you and not everyone. You could just simply RP with yourself and design it to where you can only port at a camp. That's the best you're going to get. :P