I'm enjoying it :P Just fineI was giving examples. There isn't any telling what could be an equivalent to Norg in this game. We surely won't know if there isn't any difficulty arriving there, will we?
Being able to get to a general area is alright, but going from Gridania all the way to limsa is absurd to me. How can a world feel massive if you can insta-travel from one continent to another? What's the use of the boat after the 1st time? Now we need an incentive to ride it again, because according to others it's just a time sink now.
I remember plenty of people in ffxi traversing in small places like kazham jungle, adventurers running in and out of the city, people running through the tunnels leading from jeuno to quifim, there just aren't any areas similar that makes this game feel like it's occupied. It's just groups of adventurers either at camps, aetherytes, leve counters and market wards entrances.
I'm not sure what part you missed but if your running from one end of Ul'Dah to another end, just to get to an aetheryte, you probably already passed 2 or 3 of them.
Teleporting freely is hurting this game.
Devs supporting this argument won't hurt players.
But if not supported, many players probably won't maximize this games potential to be exhilarating and enjoyable.![]()