Once chocobos and airships are added, why do we need anima/teleportation at all? Sure, it's not quite as fast as teleporting, but it's quick enough to no be much a hindrance.
Once chocobos and airships are added, why do we need anima/teleportation at all? Sure, it's not quite as fast as teleporting, but it's quick enough to no be much a hindrance.
Gathering from the majority of posters...being able to be someplace at a moments wish saves them valuable time.
I can't disagree with that. You're entitled to it.
I just hate the consequences instant travel have bared on this game & to me, far outweigh the benefits of said conveniences.
It will continue to have a negative everlasting effect to it.
Last edited by Jobeto-Rin; 07-12-2011 at 06:40 AM.
XP remains the best teacher
there is nothing wrong with teleporting, you should just be asked to earn it, like earning the teleport scrolls in FFXI. What's the big deal earning things? its not like we havn't done anything in this game outrageously hard anywayGathering from the majority of posters...being able to be someplace at a moments wish saves them valuable time.
I can't disagree with that. You're entitled to it.
I just hate that the consequences instant travel have bared on this game & to me, far outweigh the benefits of said conveniences.
It will continue to have a negative everlasting effect to it..
Anyway I mentioned a little bit a while back but someone had a good idea once: You could leave anima in the way it is however make GREAT incentive in using the other traveling methods like having random events happen that you would only see walking/chocoboing/airship ING. Like your walking along and you see 3 NPCs out numbered by 4 stronger mobs (Because these NPCs are weak as hell.. but rich!) and you defeat the mobs and they give you 30k and 3k SP or something.. Same for airship, you could be flying along and it gets attack, you either have the option to fight and be rewarded by the captain afterwards or hide in the ships hull! This would bring incentive to walking that people who teleport their lives away will miss!
Morticous - Senior admin of.... well of nothing. (cool picture here)
I don't think teleporting as a whole is wrong, it's just too easy to use. No work to have it at all. Like you said nothing to earn.there is nothing wrong with teleporting, you should just be asked to earn it, like earning the teleport scrolls in FFXI. What's the big deal earning things? its not like we havn't done anything in this game outrageously hard anyway.
Anyway I mentioned a little bit a while back but someone had a good idea once: You could leave anima in the way it is however make GREAT incentive in using the other traveling methods like having random events happen that you would only see walking/chocoboing/airship ING. Like your walking along and you see 3 NPCs out numbered by 4 stronger mobs (Because these NPCs are weak as hell.. but rich!) and you defeat the mobs and they give you 30k and 3k SP or something.. Same for airship, you could be flying along and it gets attack, you either have the option to fight and be rewarded by the captain afterwards or hide in the ships hull! This would bring incentive to walking that people who teleport their lives away will miss!
Because if anything like what you said in your 2nd paragraph, is ever implemented into this game, the people who use it so much will be missing out on that and a plethora of other experiences.
But hey, who am I to want to experience something like that not just by myself but, with other adventurers?
XP remains the best teacher
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