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  1. #11
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I'm sorry Crica, but since I've been following this post (When it was on page 15 I think.) Your comments have been nothing but vapid, sensationalistic, and a bit fanatical.

    No one is arguing for the complete eradication of anima and teleporting in this thread (that's a different thread, and by all means, go be a fanatic over there.)

    I'd even go so far as no one is trying to dictate how you should be playing the game. Some of us are even suggesting ways of making the experience richer.

    I love the suggestion of needing a quest to access aetheryte teleportation, or quests to increase the amount of anima available to a person.

    I'm also in favor of negating the ability for new players to be warped to crystals they've not personally visited before.

    I don't think requiring we be at a crystal or a node is as big of an inconvenience as you are making it out to be. And even if you want to pretend that it is, my suggestion on page 15 was to make it more expensive if you aren't at a node... that way players can weigh the time the have available with how much anima they can/will spend to get to where they need to be.

    But it's your constant barrage of denials that are causing good ideas to be overlooked, and instead of having a healthy debate about people's suggestions, about what is good or what is less good, about what could work or what would be too much of an impediment, everyone is responding to your moaning and bitching about how any change at all is people walking over your freedom to completely bypass content you decided you don't want to experience and to warp to wherever you want whenever you want as a rank 11 pug.
    (4)
    Last edited by Ferth; 07-12-2011 at 05:50 AM.