Quote Originally Posted by Crica View Post
I don't get along with people who want to take away options from others for no other reason then because they want to.

If the fact that we use anima negatively affected their gameplay, I would sympathize with them and try to find a middle ground.

Since it does not, them taking away a very nice option for short gametime players has no grounds other then "if I walk, you walk too" and that is very, very selfish.
The bold part is where I think you might just be trolling or have serious reading comprehension issues. There are plenty of ideas here to try to compromise.

Mordicus' idea of starting with a lower count of anima and having quests (increasing in difficulty) to increase the max anima you have is a start.

Being able to teleport from aetheryte to aetheryte, even though you don't like this idea, is another compromise.

I would even compromise that we could take Mordicus' idea and add that from level 1-10 (i'd go even 15 but I don't want you to get mad and yell at me and call me names) you wouldn't be able to teleport at all and then would have a short interesting quest that shows you how the system works and you can teleport after having done the quest.

Yes i do get that not everyone has a lot of time to play, hey I don't have much time myself, but I think that the trend of "handing everything" has to stop and be fixed. Having things acquired through quests and having to get the node before teleporting there or be teleported there is something that adds depths to the game and you can complete these quest at your casual or hardcore pace depending on the time you have to play. BUT it would still be part of the game of something you would need to get before being able to use it. Not start at level 1 and be able to just be teleported anywhere.