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  1. #1
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,038
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    I'm glad the DevTeam has a pretty good track record in seeing through suggestions that are based in hampering the conveniences they're attempting to offer in the first place - or this would be worrysome.

    Consider me in the camp of people who think that the side-effect of this idea being the increased difficulty of getting a group together in a timely fashion make it not worth the change.

    I honestly think that when Chocobos and Airships come out, people will actually be more reluctant to spend their "get anywhere in a pinch, just in case" points -- at least put this request off until they've been instated for a little while - otherwise these claims are base speculation with no empirical evidence other than the fact people are careless with their anima at present - which is more likely because of a lack of alternative options in the face of not wanting to walk unassisted by chocobos and airships than it is because they're just lazy, soiled, ungrateful casuals.
    (2)
    Last edited by Anonymoose; 07-11-2011 at 03:45 AM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Anonymoose View Post
    Consider me in the camp of people who think that the side-effect of this idea being the increased difficulty of getting a group together in a timely fashion make it not worth the change.
    Quoted for situation

    Quote Originally Posted by Jobeto-Rin View Post
    You know what?

    I think players are scared of the change it would make to how they play this game.

    Jesus people, it's not like going from Rapunzel to Solange knowles

    Simma down now
    (0)
    XP remains the best teacher

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Anonymoose View Post
    I'm glad the DevTeam has a pretty good track record in seeing through suggestions that are based in hampering the conveniences they're attempting to offer in the first place - or this would be worrysome.
    When a convenience in this game diminishes other aspects of the characteristics that define it as a MMO, it's going to suffer, and we as players will miss out on experiences that we cannot imagine.

    Players now have this presumption that teleportation anywhere is a real necessity. When in actuality if anima wasn't introduced or operated differently, it would have been accepted as just a normal part of the game.

    Naysayers wouldn't be discussing the time to travel since they couldn't teleport convienently. They would be managing their time, understanding the effort and diligence required and played with that in mind, accepting it as part of the gameplay. No convience necessary.

    We really never needed this convienence! SE made us believe we did by giving it to us.

    But since being introduced to this game and this huge benefit, we've grown accustomed to this convienence and can't imagine playing without it.

    It's like freeloading off of a friend when you should be self-sufficient.
    If your convienent friend never fed you, you would have accepted that fact and made adjustments to taking care of yourself.

    Now everyone is spoiled and believes their entitled to a system, to a convienence, that is blindly sucking alot of potential from this game.
    (1)
    Last edited by Jobeto-Rin; 07-11-2011 at 02:23 PM.
    XP remains the best teacher