Quote Originally Posted by Jobeto-Rin View Post
Teleporting freely, ruins/breaks/f***s this game for all players. Some aren't even aware of it.

1. The world feels empty because you rarely see players running across the landscape. They're not encouraged to unless they have no anima or get bored because they've been teleporting too much.
Edit: That's why players despise running now because they're used to teleporting there freely. Which is why I suggested making us atleast run to aetherytes, so that the idea of running doesn't seem so time wasting/boring/long

2. It makes the game able to be rushed and the game doesn't feel large scale anymore.

3. It will make chocobos and airships worthless.

The majority of all players will still teleport. Your in denial if you don't think so.

4. All areas looses its potential "Goddamn it took me a long and hard time to get here, but it sure was worth it!" feeling.

Imagine freely teleporting to FFXI's Norg, FF7's Round Island or FF8's Battleship Island?
Totally sucks the enigma from those places when you can see them whenever you want without any kinda effort.
Point...click....your there...ooooh Norg.

If it stays people will have a false sense of achievement of the game. Making it very boring to most adventurers, real fast.

Don't remove it, just severely limit this game hindering system.
Posted this in the other thread, reposting here too. Somethign seriously needs to be done