Results 1 to 10 of 312

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Spuffin View Post
    I have a better idea. How about they revert to FF11 style of teleporting and allow only the Aetherytes teleport you back to town when arrived at the camp site. Add in a gil sink for the camps teleportation usage. The farther the camp from town the more expensive it gets.

    This gives chocobos airships boats and other means of future transportation a purpose.

    Or add region teleporters like Teleport-Dem in FFXI and we can continue our journy on a chocobo and gives theses abilities to conjurors or these would be abilities unlocked/quested as their unlocked job class.
    Quote Originally Posted by Carzilla View Post
    I got an EVEN BETTER Idea lol

    remove all teleportation by crystals and main menu, and let the White Mages (when they come in FFXIV) teleport us like in FFXI and the recast times will vary depending on the distance and amount of people porting. porting could be a high level spell.. that way people will have somthing to strive for.
    I agree to all of these points wholeheartedly.

    Not only does it create a gil sink, but these ideas also give teleporting the feeling of a more privileged ability.

    Not felt as something like one of our acute posters so keenly stated earlier:

    Quote Originally Posted by nibelunc View Post
    It feels like a cheating tool to jump to different places.
    It's an atmosphere killer in this game.
    It should be something we have to work for to use, putting some of that achievement feeling back into the game, bit by bit.

    I hope the devs read this and take note.

    They have no excuse as to why we should keep this current teleportation system.

    I know there are some who probably still would like the current system but I'm curious....

    Would you all have thought the same of this discussion, if we were allowed this ability only at aetherytes initially? Would we be creating a thread, insisting that we should be able to teleport, no matter our current location, to any aetheryte we've touched and the ones we haven't with a little help?

    When I look at it that way, it makes me feel like I'm spoiled, which is why I expressed such feelings in the OP. It felt like alot of things were given to me and it took value away from me playing this game. I don't want any value taken away. I want every single piece I can get. Especially with the game being in the state that it is.

    I think it's safe to say most of us don't want anima diminishing our experiences furthermore, especially with the arrival of our new methods of transportation.

    So, if there is a step to take to ween us off of our current system, in preparation for better exploration of our world...

    I believe these ideas stated here would make a truly great one.
    (0)
    Last edited by Jobeto-Rin; 07-01-2011 at 06:25 AM. Reason: Getting straight to the point...

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by whoopeeragon View Post
    • OPTION 2: Take out anima altogether, and use "Teleporting stones", obtained through quests or as rewards for leves and missions. Perhaps can also be bought under certain conditions. Teleporting requires use of these 'stones', allowing players to do something to 'achieve' a sense of reward when teleporting. New players get a set amount to start of with, then when they use them up, they have to go restock via quests or missions.
    Wow, absolutely. That would be awesome.

    We talk about not having anything to do in this game.

    I wonder if we had to work for these teleportation rights using above method

    Would we still dwell on the fact that there is absolutely nothing to do in this game?

    SE DEV Team please read this thread.
    (0)

  3. #3
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jobeto-Rin View Post
    Wow, absolutely. That would be awesome.

    We talk about not having anything to do in this game.

    I wonder if we had to work for these teleportation rights using above method

    Would we still dwell on the fact that there is absolutely nothing to do in this game?

    SE DEV Team please read this thread.
    Thank you for the compliment, Jobeto. It was one way I could think that would increase player-immersion, as well as making teleporting more "valuable" rather than something that can be regularly used. It could also make for useful lore, the anima screwing up somehow and manifesting instead as stones and crystals which have gotten rarer. Not sure if that would work since anima is kind of linked to the soul of people, but SE can expand on the idea perhaps.

    I'm one of those people you mentioned who "probably still would like the current system but I'm curious", but that's if there was no other modes of transport. With more means of getting around, I'm all for a redo of the teleporting system.
    (1)