Quote Originally Posted by SuzakuCMX View Post
If they had events halfway between teleportation points (such as NMs).

People walk around because they have a reason to. Leves, mob grinding, treasure hunting, exploring, getting to non-teleport areas (I'M LOOKING AT YOU, GOLDEN BAZAAR), etc.

Stop forcing people to walk and give them incentive to do it.

And I guarantee 100% there will be a lot of complaining about teleportation if they limit it to just aetherytes and keep Anima.
NMs even roaming ones don't replace the map, because anything a map can do when you can instantly travel, dungeons/instances do better.

Why travel to the middle of nowhere to fight/camp a NM that maybe you will try once or twice, when a dungeon area with lots of scenario NMs are better.

In the end, to adventure, you have to actually adventure. The teleport thing is overly thought out, and another reason why FF14 failed to attract it's core audience.

We have plenty of games that use a lobby system, and have radical success because it did what it's suppose to do, not the "sounds nice, but doesn't work" problems we now know and hate.