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  1. #61
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    I have nothing against teleportation most new games has this feature so I don't see anything wrong with it.

    Only part that I didn't like is that you didn't have to really work your butt off to get the teleport locations as long as one person in your party had it you can port there and get it right away... That part I think it should be made so at least the adventurer/player have to walk his/her butt there, really earn it. I know some players don't have any ninja skills running through mobs but if you can't get there yourself or with your party/friends, you shouldn't be there at all lol. At least that's my point of view, what's the fun in it when you can just go anywhere without even trying to enjoy the world (Although you see the same view over and over and over and over and over and.... damn copy and paste maps!!)
    (3)

  2. #62
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by darkstarpoet1 View Post
    takes 17 running with whatever your gathering class ability is to have quick non stop. it takes well over an hour to walk from iron lake to glory.
    Again, these changes would be after the implementation of Chocobos and Airships. I understand that the OP didn't initially say that, but it's a realistic assumption considering they didn't put anything about Anima reworking in the Letter#10. In FFXI it would take 20-30 minutes to run from Sandy to Jeuno, and that's without the first death-run you have to pull just to get there. Which I loved, by the way.
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  3. #63
    Player

    Join Date
    Mar 2011
    Posts
    190
    I've had thoughts about the bad/good of teleportation for a while. Currently there is no other way of traveling, which is why I've had a closed mouth. After hearing the transportation plan, I thought it was a good idea to bring up this topic.

    Removing unrestrictive transportation not only helps us remove the habit of anima use, but also prepares us for other methods of getting around.

    I also agree with reducing the aetherytes, I still believe we should have to atleast travel to them though in order to use that ability.
    (0)

  4. #64
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    takes 17 running with whatever your gathering class ability is to have quick non stop. it takes well over an hour to walk from iron lake to glory.
    Nah, i walked from uld to grid in my early non-gathering days, with no skills, and it took around 15 mins. takes a little less with the skills.

    And I have done the La Noscea - mor dhona - coerthas - shroud - thanalan - la nocea route before myself. i would do it again, with or without a chocobo . I am not addicted to teleporting.
    (1)
    Last edited by Reika; 06-30-2011 at 03:41 AM.

  5. #65
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I don't mind Teleportation either, my tiff with it is that:

    1) You get it from level 1, friends can take you anywhere in the world and you can get those crystals too without you having to have it beforehand.
    2) Hand-holding when everyone and their dog can do it for no reason.

    Marauders have the magical power to teleport themselves across the world, with no lore to explain such reasons for said ability. It makes no sense. However, if the Marauder went to an Aethryte crystal, which in itself has the ability to teleport you to any of the other crystals, it makes more sense. It would also add to why your anima gets drained whenever you use it.

    I actually kind of miss that White Mages could Tele and BLM could Warp. I liked that in FFXI a lot. Yes, it sucked trying to find someone to do it for you, but there was always the item-usage alternative if you were desperate.

    Plus it was a good way to make money >_>
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  6. #66
    Player

    Join Date
    Mar 2011
    Posts
    190
    Reika and others, I like your idea and hope you don't mind me adding them to the beginning for clarification.
    (0)

  7. #67
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Jobeto-Rin View Post
    Reika and others, I like your idea and hope you don't mind me adding them to the beginning for clarification.
    please do so.
    (0)

  8. #68
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Fated View Post
    Just because the second post pointed out the irrelevance of your "idea" doesn't mean the concept doesn't restrict player mobility.

    Scenario A: I can spend points to teleport to Aetherytes from anywhere in the game.

    Scenario B: I can spend points to teleport to Aetherytes ONLY from another Aetheryte. That means if I wanted to get out of the middle of nowhere, I can't do it. I have to first run (on foot because again, there is NO OTHER WAY TO MOVE) to an Aetheryte before I can teleport to another Aetheryte.

    Do you understand the concept of a restriction?
    Or use return
    (0)

  9. #69
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    The system will need some sort of revamp once mounts come into play or the point of mounts and airships will litteraly be moot.

    Personally I think either a massive restriction on the max ammount of anima or the regeneration rate needs to be looked at when the mounts and alternative transport is released. Teleporting everywhere is extremly boring, I myself walk most places.
    (5)

  10. #70
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Jynx View Post
    Teleporting everywhere is extremly boring, I myself walk most places.
    I know right? It takes so much away from the game, and it doesn't have to be like that.

    Everyone I am aware of the disagreements but I think most of them are from the way the game was introduced to us.
    Could you all say you'd feel the same way about anima/teleportation under a different first impression? To me it seems as if this is a method we've grown into, and any type of change just wouldn't feel right.

    If it was as I had stated upon entry, I believe a lot of the boredom that exists now wouldn't be as great, and that this game would have a different feel to it.

    It's pleasing to hearing everyone's opinions about the subject at hand.
    I really believe if you change this aspect you change plenty, for good, in Eorzea.
    (2)

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