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  1. #1
    Player
    Kailok's Avatar
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    Apr 2011
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    Ul'Dah
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    Kailok Anarhin
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    Hyperion
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    Pugilist Lv 60
    I actually agree with OP in the idea of getting to Aethryte to be able to teleport. I'm sure the OP obviously means for an implementation AFTER chocobos and Airships have been introduced into the game, which will make it easier for the "casual" players (I'm one of them) to get around. It shouldn't be so much as a problem as long as you have Return to be able to get back to an Aethryte, which they've already stated that Return is going to cost 0 anima in the future with a recast timer.

    Also, they've already stated that in the future they will be re-imagining the zones to look different and have their own themes, as well as having a determined path of leveling instead of going from 1-50 in a single zone. With this information, it's fair to say that the bland and boring maps will be going bye-bye, and we'll want to start learning the areas. I remember how to get through La Theine Plateau like the back of my hand, even though I didn't spend all of my time there. I remember Ghelsba, Ronfaure, tons of places. It would make sense in the future to limit anima teleportation if they want users to use other means of travel instead of simply teleporting there.

    And the excuse of "Casual Gamer, must insta-teleport wherever I want" isn't exactly warranted. WoW is the most casual friendly MMO out there, which is why it has so many subs. And even in WoW, to get from point A to point B across a zone quickly, you need to use one of the flight masters. At least at lower levels, even though they're usually the fastest way to get there, it would still take anywhere from 1-5 minutes depending on the distance. I understand fully that the lore of the two games is different, however they don't ever really explain why your character has said ability to do so. At least, I couldn't find any lore behind it. From level 1, if you've been to an Aethryte crystal, sudden you're able to teleport there, no questions asked.

    To me, the current system is just extreme hand holding. People cry at how simple and easy the game is, yet they have a problem taking away the aspects that hold their hand the entire time. I understand casual play-times, I really do. But if you don't have an extra few minutes out of the 30 minutes you have to complete a leve or two, then you never had enough time to play in the first place.
    (2)
    Last edited by Kailok; 06-30-2011 at 03:25 AM.

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  2. #2
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Kailok View Post
    I actually agree with OP in the idea of getting to Aethryte to be able to teleport. I'm sure the OP obviously means for an implementation AFTER chocobos and Airships have been introduced into the game, which will make it easier for the "casual" players (I'm one of them) to get around. It shouldn't be so much as a problem as long as you have Return to be able to get back to an Aethryte, which they've already stated that Return is going to cost 0 anima in the future with a recast timer.

    Also, they've already stated that in the future they will be re-imagining the zones to look different and have their own themes, as well as having a determined path of leveling instead of going from 1-50 in a single zone. With this information, it's fair to say that the bland and boring maps will be going bye-bye, and we'll want to start learning the areas. I remember how to get through La Theine Plateau like the back of my hand, even though I didn't spend all of my time there. I remember Ghelsba, Ronfaure, tons of places. It would make sense in the future to limit anima teleportation if they want users to use other means of travel instead of simply teleporting there.

    And the excuse of "Casual Gamer, must insta-teleport wherever I want" isn't exactly warranted. WoW is the most casual friendly MMO out there, which is why it has so many subs. And even in WoW, to get from point A to point B across a zone quickly, you need to use one of the flight masters. At least at lower levels, even though they're usually the fastest way to get there, it would still take anywhere from 1-5 minutes depending on the distance. I understand fully that the lore of the two games is different, however they don't ever really explain why your character has said ability to do so. At least, I couldn't find any lore behind it. From level 1, if you've been to an Aethryte crystal, sudden you're able to teleport there, no questions asked.

    To me, the current system is just extreme hand holding. People cry at how simple and easy the game is, yet they have a problem taking away the aspects that hold their hand the entire time. I understand casual play-times, I really do. But if you don't have an extra few minutes out of the 30 minutes you have to complete a leve or two, then you never had enough time to play in the first place.
    Truth be told, a game doesn't need Insta-travel to everywhere to be casual friendly. That is just TOO friendly. Right now it only takes like 15 mins to walk from uld to gridania. With chocobos that time will be cut down, with airships that time will be cut down even further.
    (2)

  3. #3
    Player
    Kailok's Avatar
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    Kailok Anarhin
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    Hyperion
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    Pugilist Lv 60
    Quote Originally Posted by Reika View Post
    Truth be told, a game doesn't need Insta-travel to everywhere to be casual friendly. That is just TOO friendly. Right now it only takes like 15 mins to walk from uld to gridania. With chocobos that time will be cut down, with airships that time will be cut down even further.
    Exactly my point ^^. I can say that even Casual players would rather have a system that makes sense rather than a hand-holding insta-port system. I think we're all just spoiled with the idea. I blame the schools.
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  4. #4
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Reika View Post
    Truth be told, a game doesn't need Insta-travel to everywhere to be casual friendly. That is just TOO friendly. Right now it only takes like 15 mins to walk from uld to gridania. With chocobos that time will be cut down, with airships that time will be cut down even further.
    takes 17 running with whatever your gathering class ability is to have quick non stop. it takes well over an hour to walk from iron lake to glory.
    (1)


    http://crystalknights.guildwork.com/

  5. #5
    Player
    Kailok's Avatar
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    Kailok Anarhin
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    Quote Originally Posted by darkstarpoet1 View Post
    takes 17 running with whatever your gathering class ability is to have quick non stop. it takes well over an hour to walk from iron lake to glory.
    Again, these changes would be after the implementation of Chocobos and Airships. I understand that the OP didn't initially say that, but it's a realistic assumption considering they didn't put anything about Anima reworking in the Letter#10. In FFXI it would take 20-30 minutes to run from Sandy to Jeuno, and that's without the first death-run you have to pull just to get there. Which I loved, by the way.
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  6. #6
    Player
    Reika's Avatar
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    Reika Shadowheart
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    Durandal
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    Armorer Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    takes 17 running with whatever your gathering class ability is to have quick non stop. it takes well over an hour to walk from iron lake to glory.
    Nah, i walked from uld to grid in my early non-gathering days, with no skills, and it took around 15 mins. takes a little less with the skills.

    And I have done the La Noscea - mor dhona - coerthas - shroud - thanalan - la nocea route before myself. i would do it again, with or without a chocobo . I am not addicted to teleporting.
    (1)
    Last edited by Reika; 06-30-2011 at 03:41 AM.

  7. #7
    Player
    darkstarpoet1's Avatar
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    Excalibur
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    Quote Originally Posted by Reika View Post
    Nah, i walked from uld to grid in my early non-gathering days, with no skills, and it took around 15 mins. takes a little less with the skills.

    And I have done the La Noscea - mor dhona - coerthas - shroud - thanalan - la nocea route before myself. i would do it again, with or without a chocobo . I am not addicted to teleporting.
    you're not the only one not addicted to porting. i keep 100 or close to it at all times. that is a personal preference i choose to make and run most places i go. someone else porting because they do not like to run every time they go somewhere does not change nor hurt my game at all.

    the one thing i would love seeing that has been suggested is something i would have loved to see from day 1. require everyone to run to all camps and get the nodes before they can port to them. i do remember the challenge of myself and ivan running through mor dhona and coerthas getting all the camps and nodes we could get as level 10-15 characters. was many deaths, but it was a great experience.
    (0)


    http://crystalknights.guildwork.com/

  8. #8
    Player
    Reika's Avatar
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    Reika Shadowheart
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    Durandal
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    Armorer Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    you're not the only one not addicted to porting. i keep 100 or close to it at all times. that is a personal preference i choose to make and run most places i go. someone else porting because they do not like to run every time they go somewhere does not change nor hurt my game at all.

    the one thing i would love seeing that has been suggested is something i would have loved to see from day 1. require everyone to run to all camps and get the nodes before they can port to them. i do remember the challenge of myself and ivan running through mor dhona and coerthas getting all the camps and nodes we could get as level 10-15 characters. was many deaths, but it was a great experience.
    Running to camps to get the ports is too easy too. There are only 1 whole route to a camp that people actually go to often that you could possibly die from running, and thats Broken water. But only possibly die, because we can out run pretty much any monster, except stags, raptors, biasts, and drakes. just to list a few, those buggers are fast.
    (1)

  9. #9
    Player
    Kailok's Avatar
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    Ul'Dah
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    Kailok Anarhin
    World
    Hyperion
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    Pugilist Lv 60
    I don't mind Teleportation either, my tiff with it is that:

    1) You get it from level 1, friends can take you anywhere in the world and you can get those crystals too without you having to have it beforehand.
    2) Hand-holding when everyone and their dog can do it for no reason.

    Marauders have the magical power to teleport themselves across the world, with no lore to explain such reasons for said ability. It makes no sense. However, if the Marauder went to an Aethryte crystal, which in itself has the ability to teleport you to any of the other crystals, it makes more sense. It would also add to why your anima gets drained whenever you use it.

    I actually kind of miss that White Mages could Tele and BLM could Warp. I liked that in FFXI a lot. Yes, it sucked trying to find someone to do it for you, but there was always the item-usage alternative if you were desperate.

    Plus it was a good way to make money >_>
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  10. #10
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    Reika and others, I like your idea and hope you don't mind me adding them to the beginning for clarification.
    (0)

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