Quote Originally Posted by Jobeto-Rin View Post
True, but through those implemented means, we are missing out on subtle things that would create an overall better game for us.

Imagine going to the zoo.

You walk to the kiosk displaying the locations of the animals and or exhibits.
So, while heading towards your designated area, you could be halted by the glorious roars from the lions.
You take a passage way underground, only to stand in awe at the oceanic whales.
Walking so close to a gate that you almost jump out of your skin, from an agile simian screaming at the top of it's lungs.
As you finally get to your designated area, you reminisce on that small journey not even realizing you still haven't even seen what you really came for!

The zoo. It's a place to experience, be taken by the beauty of it's nature and all that went into it's creation that allows us to bask in it.

Or...you could just anima/teleport straight to the ice cream stand, teleport to the dolphin show, then teleport home.

Just saying...
this all depends am i going to the zoo and seeing those same animals everyday? if i did i'd want a faster way to get past them to get to the thing i am going to see.

things are good seeing the first few times, but after that the hour run from iron lake to glory is a little extreme when you have no anima. once other methods of travel are implemented i can see your point, but not at this time.