Quote Originally Posted by darkstarpoet1 View Post
which brings me back to my original point. once the other means of transportation are put in place there will be an argument for that, but not at this point.

you know things like the actual airport for the airship or stables for the chocobo. at this point you can walk if you wish to do so which is what i mostly do, but for those that are limited on time them being able to port where they need to go fast does nothing to hurt your game.

if you want to walk to the node to port so it feels right to you or you want to walk everywhere that is personal preference.
Also, once alternate transportation modes are put into effect, maybe teleporting can be dummed down completely, as far as to only allow returns and not teleportation, or greatly increase the cost of teleportation.

Bad thing is, everyone is already far too spoiled by the teleportation system XIV has. If it were never like this in the first place, I am sure people would have adapted. We just have to be prepared to make the transition into a system that would have been a better and more MMOish start.

Quote Originally Posted by BruceyBruceyBangBang View Post
Then why change it? If you have to step to a crystal to teleport, which are so abundant, then there really is no difference is there?
Because it is bad that they did it like this in the first place. Who is really going to use chocobos and airships if teleporting doesn't change? you'd just be able to teleport from Ishagard to wherever there is a node, wherever to wherever there is a node. The new modes of transportation will hardly get used by anyone who doesn't do a lot of non-instant travel anyways.