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  1. #51
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by BruceyBruceyBangBang View Post
    So, you defend the OP's suggestion against players who are arguing that there should be no more restrictions and verbalizing their fears of time sinks and FURTHER restrictions only to ultimately suggest something you just defended wasn't being suggested. ORZ!
    Yes I am defending the op's suggestion that teleporting should be changed...

    Why even cry for chocobos and airships and all these modes of transportation if there wont even be a reason to use them?

    I still think my idea of removeing a bunch of aethecytes per area is better than the OP's as well.
    (1)

  2. #52
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Jobeto-Rin View Post
    Changing it would give more glory to the area you are traveling too. It's a subtle change, ideal for creating more enjoyable places. It's hard to enjoy something you really don't have to work at all to get to.
    It isn't work to get to a camp. If you have to go to one Aether crystal to get to another, you're still blocking out this exploration you desire your character to go through cutting the distance between the two camps. It makes absolutely no difference.
    (0)

  3. #53
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I actually agree with OP in the idea of getting to Aethryte to be able to teleport. I'm sure the OP obviously means for an implementation AFTER chocobos and Airships have been introduced into the game, which will make it easier for the "casual" players (I'm one of them) to get around. It shouldn't be so much as a problem as long as you have Return to be able to get back to an Aethryte, which they've already stated that Return is going to cost 0 anima in the future with a recast timer.

    Also, they've already stated that in the future they will be re-imagining the zones to look different and have their own themes, as well as having a determined path of leveling instead of going from 1-50 in a single zone. With this information, it's fair to say that the bland and boring maps will be going bye-bye, and we'll want to start learning the areas. I remember how to get through La Theine Plateau like the back of my hand, even though I didn't spend all of my time there. I remember Ghelsba, Ronfaure, tons of places. It would make sense in the future to limit anima teleportation if they want users to use other means of travel instead of simply teleporting there.

    And the excuse of "Casual Gamer, must insta-teleport wherever I want" isn't exactly warranted. WoW is the most casual friendly MMO out there, which is why it has so many subs. And even in WoW, to get from point A to point B across a zone quickly, you need to use one of the flight masters. At least at lower levels, even though they're usually the fastest way to get there, it would still take anywhere from 1-5 minutes depending on the distance. I understand fully that the lore of the two games is different, however they don't ever really explain why your character has said ability to do so. At least, I couldn't find any lore behind it. From level 1, if you've been to an Aethryte crystal, sudden you're able to teleport there, no questions asked.

    To me, the current system is just extreme hand holding. People cry at how simple and easy the game is, yet they have a problem taking away the aspects that hold their hand the entire time. I understand casual play-times, I really do. But if you don't have an extra few minutes out of the 30 minutes you have to complete a leve or two, then you never had enough time to play in the first place.
    (2)
    Last edited by Kailok; 06-30-2011 at 03:25 AM.

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  4. #54
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Reika View Post
    Yes I am defending the op's suggestion that teleporting should be changed...

    Why even cry for chocobos and airships and all these modes of transportation if there wont even be a reason to use them?

    I still think my idea of removeing a bunch of aethecytes per area is better than the OP's as well.
    Don't think you understood the statement, but that's alright. I agree though that maybe there should be some more restrictions once chocobos AND Air Ships are implemented. However, that wasn't incorporated within the OP's suggestion. It was just a little more hoop jumping for no apparent reason. When reasons later came, they were all things that could be be worked out without using his suggestion. The more legitimate argument is the one you just brought up along with many other people throughout the thread.
    (0)

  5. #55
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    no thanks, time sinks running instead of real game play is a joke. go outside and take a walk instead i'm sure we all can use the exersize. but either way they need to make it more easier to get around not harder. also if there is a way for a rmt, or a player paying for more subs to get around it, then it needs to be changed. it is not fair that others can get around there machanics just by throwing money at it. make it so we can all get the same gameplay not some get the easy route.

    also though, in light of running around they should make it so no one can port to a crystal till they touch it by walking the first time, just like in ffxi. it gave it more of an adventure rather then paying gils or having a friend do it, or again having u'r other accounts do it.

    the only reason anima is abundant for me right now is cause there is absolutely nothing to go out there and do, it's craft, dol or leves and leves are shared anima with the group so my anima is acually going up. only time it goes down are on days i use to get all my quests and rank ups done. in reality it was never enough at start, any real player like in ffxi teleported all day long, i know i ported enough times in a week to use 100anima without even trying in ffxi. it will be the same in this game when they finally fill the game with stuff to do.

    so, less walking ...more content...you gave the game great graphics but so what the flowers outside smell better and they get me laid when i give them to someone. ty.
    (1)

  6. #56
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Kailok View Post
    I actually agree with OP in the idea of getting to Aethryte to be able to teleport. I'm sure the OP obviously means for an implementation AFTER chocobos and Airships have been introduced into the game, which will make it easier for the "casual" players (I'm one of them) to get around. It shouldn't be so much as a problem as long as you have Return to be able to get back to an Aethryte, which they've already stated that Return is going to cost 0 anima in the future with a recast timer.

    Also, they've already stated that in the future they will be re-imagining the zones to look different and have their own themes, as well as having a determined path of leveling instead of going from 1-50 in a single zone. With this information, it's fair to say that the bland and boring maps will be going bye-bye, and we'll want to start learning the areas. I remember how to get through La Theine Plateau like the back of my hand, even though I didn't spend all of my time there. I remember Ghelsba, Ronfaure, tons of places. It would make sense in the future to limit anima teleportation if they want users to use other means of travel instead of simply teleporting there.

    And the excuse of "Casual Gamer, must insta-teleport wherever I want" isn't exactly warranted. WoW is the most casual friendly MMO out there, which is why it has so many subs. And even in WoW, to get from point A to point B across a zone quickly, you need to use one of the flight masters. At least at lower levels, even though they're usually the fastest way to get there, it would still take anywhere from 1-5 minutes depending on the distance. I understand fully that the lore of the two games is different, however they don't ever really explain why your character has said ability to do so. At least, I couldn't find any lore behind it. From level 1, if you've been to an Aethryte crystal, sudden you're able to teleport there, no questions asked.

    To me, the current system is just extreme hand holding. People cry at how simple and easy the game is, yet they have a problem taking away the aspects that hold their hand the entire time. I understand casual play-times, I really do. But if you don't have an extra few minutes out of the 30 minutes you have to complete a leve or two, then you never had enough time to play in the first place.
    Truth be told, a game doesn't need Insta-travel to everywhere to be casual friendly. That is just TOO friendly. Right now it only takes like 15 mins to walk from uld to gridania. With chocobos that time will be cut down, with airships that time will be cut down even further.
    (2)

  7. #57
    Player

    Join Date
    Mar 2011
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    768
    Just another dumb feature that needs to be completely reworked.

    "Oh let's just let them teleport to areas they've never visited practically for free, just as soon as they're done spending 30 minutes hunting down their items in the wards".
    (1)

  8. #58
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Don't think you understood the statement, but that's alright. I agree though that maybe there should be some more restrictions once chocobos AND Air Ships are implemented. However, that wasn't incorporated within the OP's suggestion. It was just a little more hoop jumping for no apparent reason. When reasons later came, they were all things that could be be worked out without using his suggestion. The more legitimate argument is the one you just brought up along with many other people throughout the thread.
    yes, it is something I added. Like I said, once chocobos and airships and whatever else is added, teleporting will need to be changed and limited or the new travel will be pointless.

    The OP should add that to his original post.
    (1)

  9. #59
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Reika View Post
    Truth be told, a game doesn't need Insta-travel to everywhere to be casual friendly. That is just TOO friendly. Right now it only takes like 15 mins to walk from uld to gridania. With chocobos that time will be cut down, with airships that time will be cut down even further.
    Exactly my point ^^. I can say that even Casual players would rather have a system that makes sense rather than a hand-holding insta-port system. I think we're all just spoiled with the idea. I blame the schools.
    (1)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  10. #60
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Reika View Post
    Truth be told, a game doesn't need Insta-travel to everywhere to be casual friendly. That is just TOO friendly. Right now it only takes like 15 mins to walk from uld to gridania. With chocobos that time will be cut down, with airships that time will be cut down even further.
    takes 17 running with whatever your gathering class ability is to have quick non stop. it takes well over an hour to walk from iron lake to glory.
    (1)


    http://crystalknights.guildwork.com/

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