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  1. #1
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    They need to do something. The current system utterly destroys the sense of world scale. I'm still holding onto the hope that once chocobos and airships are implemented, they'll remove the anima/teleport system completely.
    (13)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Dreamer View Post
    They need to do something. The current system utterly destroys the sense of world scale. I'm still holding onto the hope that once chocobos and airships are implemented, they'll remove the anima/teleport system completely.
    Yes, the world suffers at large because of it.
    I honestly believe we would enjoy our cities just a tad bit more, regardless of their boredom, if it took more work to actually get there.

    It's human nature to be grateful of a fulfillment when you have to strive for it.
    (6)

  3. #3
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dreamer View Post
    They need to do something. The current system utterly destroys the sense of world scale. I'm still holding onto the hope that once chocobos and airships are implemented, they'll remove the anima/teleport system completely.
    Same here, and I hope they do it through a big campaign, as part of the inevitable destruction of Eorzea. ^_^
    (2)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    No thanks. lame idea is lame. Anima was implemented to get around quickly. That's why Anima is also limited.
    (5)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by PrettyPrincess View Post
    No thanks. lame idea is lame. Anima was implemented to get around quickly. That's why Anima is also limited.
    True, but through those implemented means, we are missing out on subtle things that would create an overall better game for us.

    Imagine going to the zoo.

    You walk to the kiosk displaying the locations of the animals and or exhibits.
    So, while heading towards your designated area, you could be halted by the glorious roars from the lions.
    You take a passage way underground, only to stand in awe at the oceanic whales.
    Walking so close to a gate that you almost jump out of your skin, from an agile simian screaming at the top of it's lungs.
    As you finally get to your designated area, you reminisce on that small journey not even realizing you still haven't even seen what you really came for!

    The zoo. It's a place to experience, be taken by the beauty of it's nature and all that went into it's creation that allows us to bask in it.

    Or...you could just anima/teleport straight to the ice cream stand, teleport to the dolphin show, then teleport home.

    Just saying...
    (3)

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Jobeto-Rin View Post
    True, but through those implemented means, we are missing out on subtle things that would create an overall better game for us.

    Imagine going to the zoo.

    You walk to the kiosk displaying the locations of the animals and or exhibits.
    So, while heading towards your designated area, you could be halted by the glorious roars from the lions.
    You take a passage way underground, only to stand in awe at the oceanic whales.
    Walking so close to a gate that you almost jump out of your skin, from an agile simian screaming at the top of it's lungs.
    As you finally get to your designated area, you reminisce on that small journey not even realizing you still haven't even seen what you really came for!

    The zoo. It's a place to experience, be taken by the beauty of it's nature and all that went into it's creation that allows us to bask in it.

    Or...you could just anima/teleport straight to the ice cream stand, teleport to the dolphin show, then teleport home.

    Just saying...
    this all depends am i going to the zoo and seeing those same animals everyday? if i did i'd want a faster way to get past them to get to the thing i am going to see.

    things are good seeing the first few times, but after that the hour run from iron lake to glory is a little extreme when you have no anima. once other methods of travel are implemented i can see your point, but not at this time.
    (2)


    http://crystalknights.guildwork.com/

  7. #7
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    That's what I think.

    It feels like a cheating tool to jump to different places.
    It's an atmosphere killer in this game.
    Why should I use cool mounts like ships and airships or chocobos to travel when I can teleport whenever I want. Why do the people of Eorzea have the ability to teleport while they have 'anima'? The game has great graphics and a great beautiful (copy-paste :P) world. Let the player enjoy it. The possibility of fast traveling is okay, but it has to fit with the world and make sense (like chocobos, airships and maybe kind of magic?).
    (4)

  8. #8
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by nibelunc View Post
    That's what I think.

    It feels like a cheating tool to jump to different places.
    It's an atmosphere killer in this game.
    Why should I use cool mounts like ships and airships or chocobos to travel when I can teleport whenever I want. Why do the people of Eorzea have the ability to teleport while they have 'anima'? The game has great graphics and a great beautiful (copy-paste :P) world. Let the player enjoy it. The possibility of fast traveling is okay, but it has to fit with the world and make sense (like chocobos, airships and maybe kind of magic?).
    "and maybe kind of magic", Oh like anima.

    this whole idea is just a time sink and would make forming partys take much longer. i enjoy being able to put a group together in less then 30 minutes.
    (4)

  9. #9
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by syntaxlies View Post
    "and maybe kind of magic", Oh like anima.

    this whole idea is just a time sink and would make forming partys take much longer. i enjoy being able to put a group together in less then 30 minutes.
    So why not making it an instanced game with a town. You know... a lobby, and a dungeon? You're bound to make parties easily, after all everyone who's in the lobby is available...

    I've seen ton's of MMOs that do that. Really cheap to do as well. FF14 just shouldn't be that type of game.
    (3)

  10. #10
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by kukurumei View Post
    So why not making it an instanced game with a town. You know... a lobby, and a dungeon? You're bound to make parties easily, after all everyone who's in the lobby is available...

    I've seen ton's of MMOs that do that. Really cheap to do as well. FF14 just shouldn't be that type of game.
    as of now the world is bland and boring, SE knows this and plans to redo the entire map. Until then i have no desire to explore beings that it all looks the same.

    Also, beings that anima is not free and recharges slowly to preserve i do run shorter distances when required.
    (4)

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