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  1. #1
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Yep :P I'll add you when the servers are back up! Fun times! BTW my husband is a mr. fussy britches about this game...He's a silent one...unless someone says something witty , then the silence is...*gasp!* broken! DUM DUM DUM!!! LOL

    Yes see quests bring people closer together!
    (0)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  2. #2
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Once chocobos and airships are added, why do we need anima/teleportation at all? Sure, it's not quite as fast as teleporting, but it's quick enough to no be much a hindrance.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Dreamer View Post
    Once chocobos and airships are added, why do we need anima/teleportation at all? Sure, it's not quite as fast as teleporting, but it's quick enough to no be much a hindrance.
    Gathering from the majority of posters...being able to be someplace at a moments wish saves them valuable time.
    I can't disagree with that. You're entitled to it.

    I just hate the consequences instant travel have bared on this game & to me, far outweigh the benefits of said conveniences.

    It will continue to have a negative everlasting effect to it.
    (0)
    Last edited by Jobeto-Rin; 07-12-2011 at 06:40 AM.
    XP remains the best teacher

  4. #4
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jobeto-Rin View Post
    Gathering from the majority of posters...being able to be someplace at a moments wish saves them valuable time.
    I can't disagree with that. You're entitled to it.

    I just hate that the consequences instant travel have bared on this game & to me, far outweigh the benefits of said conveniences.

    It will continue to have a negative everlasting effect to it.
    there is nothing wrong with teleporting, you should just be asked to earn it, like earning the teleport scrolls in FFXI. What's the big deal earning things? its not like we havn't done anything in this game outrageously hard anyway .

    Anyway I mentioned a little bit a while back but someone had a good idea once: You could leave anima in the way it is however make GREAT incentive in using the other traveling methods like having random events happen that you would only see walking/chocoboing/airship ING. Like your walking along and you see 3 NPCs out numbered by 4 stronger mobs (Because these NPCs are weak as hell.. but rich!) and you defeat the mobs and they give you 30k and 3k SP or something.. Same for airship, you could be flying along and it gets attack, you either have the option to fight and be rewarded by the captain afterwards or hide in the ships hull! This would bring incentive to walking that people who teleport their lives away will miss!
    (2)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Morticous View Post
    there is nothing wrong with teleporting, you should just be asked to earn it, like earning the teleport scrolls in FFXI. What's the big deal earning things? its not like we havn't done anything in this game outrageously hard anyway .

    Anyway I mentioned a little bit a while back but someone had a good idea once: You could leave anima in the way it is however make GREAT incentive in using the other traveling methods like having random events happen that you would only see walking/chocoboing/airship ING. Like your walking along and you see 3 NPCs out numbered by 4 stronger mobs (Because these NPCs are weak as hell.. but rich!) and you defeat the mobs and they give you 30k and 3k SP or something.. Same for airship, you could be flying along and it gets attack, you either have the option to fight and be rewarded by the captain afterwards or hide in the ships hull! This would bring incentive to walking that people who teleport their lives away will miss!
    I don't think teleporting as a whole is wrong, it's just too easy to use. No work to have it at all. Like you said nothing to earn.

    Because if anything like what you said in your 2nd paragraph, is ever implemented into this game, the people who use it so much will be missing out on that and a plethora of other experiences.

    But hey, who am I to want to experience something like that not just by myself but, with other adventurers?
    (0)
    XP remains the best teacher

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    190
    lol I stated some of those things right before your post Perrin

    edit: Oh snaps nm read your post too fast
    (0)
    XP remains the best teacher

  7. #7
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    What in-game related feature/item do you wish you could use in the real world?
    Yoshida: Definitely teleportation. Commuting to work is such a waste of time...

    least the devs agree, time waist for running inbetween places.


    but i think though if centralizing the spots we can port to and making then 100% free, no anima cost then yes, the ports to the secondary spots aren't as important, most people don't use them to save anima either way. but anima needs to be free though, removing secondary port nodes and still charging anima then no thanks.

    also people at moment are using second accounts and mules to port each other. this anoys me that i'm running while others are making use of the fact that they have 2 pc's. and later this will piss me off more when people with money and pc's will still be able to get things done instantly over others just by throwing a little cash se's way or using friends/family's accounts.

    anima needs to fully change to be equal for all to use and all to be screwed running.
    (0)
    Last edited by weeble; 07-13-2011 at 08:59 AM.

  8. #8
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by weeble View Post
    What in-game related feature/item do you wish you could use in the real world?
    Yoshida: Definitely teleportation. Commuting to work is such a waste of time...

    least the devs agree, time waist for running inbetween places.


    but i think though if centralizing the spots we can port to and making then 100% free, no anima cost then yes, the ports to the secondary spots aren't as important, most people don't use them to save anima either way. but anima needs to be free though, removing secondary port nodes and still charging anima then no thanks.

    also people at moment are using second accounts and mules to port each other. this anoys me that i'm running while others are making use of the fact that they have 2 pc's. and later this will piss me off more when people with money and pc's will still be able to get things done instantly over others just by throwing a little cash se's way or using friends/family's accounts.

    anima needs to fully change to be equal for all to use and all to be screwed running.
    Well this could be solved by making it so that using animas ONLY teleports yourself so that would fix 2 issues:

    1- you cannot be teleported to places you never visited since you can only teleport yourself.
    2- people cannot "abuse" the system by making mule and teleport their other chars without consequences.

    There I fixed it

    Edit: and of course they can then introduce teleport spells to white mage or better yet time mage to be able to teleport the whole group.

    Anima's = solo convenient transportation system
    Spells = party play transportation

    and you have choco, boats, airship, etc, to add on to that.
    (0)
    Last edited by Perrin_Aybarra; 07-14-2011 at 12:17 AM.

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    190
    Chocobos and Airships are coming.

    I believe now more than ever that a change such as this would be quite welcome in ffxiv.

    It is a perfect middle ground for people and "immersion" and casuals.
    (0)
    XP remains the best teacher

  10. #10
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    • Anima system changes:
    • Implement Aetheryte teleportation system: City <--> Camp <--> Gate, not Anywhere --> Any Camp
    • Teleport is now an Aetheryte option, not a menu option.
    • Return has 10-minute timer and lets player choose either their homepoint or the nearest Aetheryte they've been attuned to.
    • Anima removed.
    This. This 1000 times. This is the best Idea I've seen to replace the anima system. It's not hard either. You're usually 3-7 minutes away from an Aetheryte. There is NO reason not to like this. Along with the Return fuction working as it does.
    (2)

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