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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by TheUltimate3 View Post
    If they released a tank class that did damage like a DPS class, but you know, survived getting beat on, a lot more people would probably be tanking.

    Of course then comes the issue of responsibility and what not. But those are details I like to ignore.
    Oh sure... Let's give that class healing abilities on par with healer classes too while we're at it.....
    Or how about just give dps classes responsibilities on par with healer and tank classes... not mixing the roles, just give more responsibilities...
    (3)

  2. #2
    Player
    Raynar's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    106
    Character
    Neria Belmont
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    Quote Originally Posted by TheUltimate3 View Post
    If they released a tank class that did damage like a DPS class, but you know, survived getting beat on, a lot more people would probably be tanking.

    Of course then comes the issue of responsibility and what not. But those are details I like to ignore.
    You just describe Warrior lol... Just Sayin...
    (0)
    Quote Originally Posted by Dragon View Post
    I'm really a super-galactic spy from Mars sent here to disguise myself as a "basement dwelling nerd" in order to spy on you humans while creating a super league of special humans that'll help me overtake the Guardians through genetic adaptation.
    Happy now?
    Eorzean Alliance Embassy: FB Group
    https://www.facebook.com/groups/FFXIVEmbassy/

  3. #3
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    the idea of a class that does DPS damage but takes damage like a tank doesn't sound at all broken to you? then no one would play DPS because you could faceroll everything with 6 of those and 2 healers. easily.
    (8)

  4. #4
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    As it has been said 1000x over evasion tanks are always going to be broken. Either
    A) their eva is so high they never get hit and its op or
    B) their eva is reasonable but if they get hit they die in 1 or 2 hits
    Healing them wouldbe near impossible for this reason. They also can't have great def and eva because again then they would be op. They also can't have a tank running with the same dps output as a dps because then why bother having a dps when you could have 3 dpstanks and 1 healer because no one would ever die. All they can really do is add a tank with more dps utility which imho warrior already does this. Or add a tank with some healing capabilities. At this point I think any future tanks that get added are going to basically just be a reskinned version of the tanks we already have with slightly different skills.
    (11)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by jlewiss View Post
    As it has been said 1000x over evasion tanks are always going to be broken. Either
    A) their eva is so high they never get hit and its op or
    B) their eva is reasonable but if they get hit they die in 1 or 2 hits
    Hmm... Riftstalker is a pretty viable tank... Warriors in TERA were/are also perfectly viable without being OP.

    I'm all for more variety in tank and healer options. MMOs like to give us a million different ways to dps, but if we want to tank or heal, we only get a few, narrow flavor choices.
    (3)

  6. #6
    Player
    EUdoomtrain's Avatar
    Join Date
    Jan 2014
    Posts
    19
    Character
    Draca'to Re'shin
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Naunet View Post
    Hmm... Riftstalker is a pretty viable tank... Warriors in TERA were/are also perfectly viable without being OP.

    I'm all for more variety in tank and healer options. MMOs like to give us a million different ways to dps, but if we want to tank or heal, we only get a few, narrow flavor choices.
    The difference is in game design, warriors in Tera were only as good at their skill to use them, there was no passive evasion there, you will dodge attack only if you use the skill in the right time. There is no way a tank like that would work in here with this lag and EU server sitting across Atlantic Ocean from EU.
    (1)

  7. #7
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Naunet View Post
    Warriors in TERA were/are also perfectly viable without being OP.
    Yet nobody really wanted warriors as an tank in there due their way of tanking and in the end they gave blocking for warriors(parry)while also making them one of the best DPS class TERA currently has(iirc warriors are nowdays counted as DPS class more than tank, atleast by community).
    (0)

  8. #8
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    To be fair, evasion tanks are easily countered as they can't evade a meteor dropping on their head. Evasion (and Parry/Magic Defense Tanks like say Rune Fencer in XI) works fine in certain regards but the issue comes down the enemy design.

    In XIV, enemies are far too scripted and have far too many 'AoE' attacks that an evasion tank would get hit by regardless, so it would actually be absolutely worthless in a game with no battle system depth. In FFXI people say Utsusemi broke things but in all reality, for as much time as you cast that as a sub you hinder your own output. SE's counter was pretty much to make bosses and the like ignore the ability so you can't try to hide behind your evasion/shadows.

    It would stress the playerbase if they designed enemies that actually tried to kill you.
    (0)

  9. #9
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    There are more creative ways to add tanks with different playstyles than adding an evasion tank.

    Give them an active mitigation rotation.
    Tanks can be as varied as dps. The argument that adding more tanks is pointless cause it won't get more people to play is dumb.
    Not everyone who plays a dps likes the same things (e.g. cast times or dots or melee or even types of animations). It's the same for tanks.

    Admittedly the scale may be smaller for how many people like the role.
    But it's just wrong to assume that if they introduce a new tank, they wouldn't be opening to window for some people who don't like the war or pld.

    Plus only adding dps classes cause that's what more people play will just take away from some of the current tanks and healers. So the alternative is not much better.
    Ideally they'd add at least one tank class and one dps class next time. Then it'd be more balanced.
    (4)

  10. #10
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Where did I say my idea was a good idea? :P

    I just gave an idea on how to get more people tanking.
    (0)

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