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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
this does help soloing a bit, i think, but the speed, rank difficulty, and leve linking limit going up will still mean the best sp will come from a leve linked high difficulty smashing of monsters.
but i guess it will come down to how much they boost the sp for difficulty/speed
and maybe also if they give everyone the sp, or divide the total SP amongst the party.
I think, depending on how much you are awarded, this will also add some interesting challenge to leves. Once again a reason to fight harder monsters, in leves anyhow.
but since this type of difficulty bonus doesnt exist in open world, i wonder if open world will still be unable to compete.
well, non instanced/guild leve i mean. Because if guild leves arent going to be the core, they have to make open world/non instanced compete in terms of challenge, sp gains and interestingness, or make some new content around that.
And honestly even if dungeons give good sp, if they are 60 minutes, the game will still be the type that encourages you not to play. do leves, do dungeon. stop playing.
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