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  1. #1
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81

    8-players group as the main core to chase content- fail

    Greetings. I play FFarr from the pre-order and from time to time am asking myself- why developers made full raid as the necessity for main content and the main const-party formation? Why didnt they think about simple problems players will face?
    1) Very hard to find 8 players with same prime-time
    2) Very hard to find 8 players with same skill level- to make const-party without "Wagon"
    3) 8-players group- very high chance, that someone will not come in prime time and it is a problem, because making replacement for single run with someone from aside is not a good variant- this player can just take loot- loot will get away from const-party
    4) Even big clans with daily online 50-70 people can consist of very little amount of const-parties

    And if we stack at least 3 first reasons it is very hard to play FFarr if you want to have good progress. Yes, I think it is a fail to make 8-players group as the main group to make const-parties and chase through main content. And this is one of the biggest reasons why players leave the game. Am asking developers to change content, to make 4-5 parties (to create new 5-players formation, for example) as the main groups for content and creating const-parties. Thank you

    Addition 1. Dont be mistaken while discussing my post. Im talking not about raid for many people, when the whole clan goes to raid. Im talking about const-party and high end content for const-party. 8 players- it is too much for regular const party
    Addition 2Raid dungeon in FFarr- is CT. Raid dungeon (in my opinion) is a kind of dungeon, where mistakes of some players are not visible. You can agree, that in CT 1/3 of players can just stay and do nothing (I'm not talking about pushing buttons- it is very simple)- other 2/3 players will do all the job. And yes, in such kind of RAID you can take any player- very easy to find. But I repeat, that my 1st post was about main content dungeons, first of all high-end hard core dungeons where mistake of just one player very often means wipe. Such dungeons (and trials) are not raid dungeons (CT is a raid dungeon)- they are CONST-PARTY dungeons (I hope you all know what is const-party). All I want to say- 8-player group is too big formation for stable party- const-party. It is a biggest SE's mistake to make such big formation for const-parties to chase content
    Addition 3
    Quote Originally Posted by Xatsh View Post
    8 man content is anti guild. There is nothing wrong with it buy it should not be a primary focus. It is no where near enough people. A mmo should be guild based at endgame... 8man everything makes that near impossible.
    (3)
    Last edited by Onyxys; 03-03-2014 at 09:32 PM.

  2. #2
    Player
    Kamahil's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Kakamii Gagamii
    World
    Balmung
    Main Class
    Marauder Lv 50
    Is this your first mmo bro
    (25)

  3. #3
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Kamahil View Post
    Is this your first mmo bro
    No. I played Tera before (for example).
    (0)

  4. #4
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Onyxys View Post
    No. I played Tera before (for example).
    Well, there's your problem.
    (4)

  5. #5
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Onyxys View Post
    No. I played Tera before (for example).
    Yah I play Tera too, and well it's a totally different animal. My friends and I 3 man most dungeons intended for 5, etc. That game is really different. REALLY REALLY different.
    (0)

  6. #6
    Player
    Kamahil's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Kakamii Gagamii
    World
    Balmung
    Main Class
    Marauder Lv 50
    Guessing it wasn't big on big parties? I guess since I come from WoW where 10-25 was the norm I actually feel like 8 is perfect and smaller o.o
    (4)

  7. #7
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Quote Originally Posted by Kamahil View Post
    Guessing it wasn't big on big parties? I guess since I come from WoW where 10-25 was the norm I actually feel like 8 is perfect and smaller o.o
    Oh, the typical "I came from WoW" statement. I came from Everquest and Ultima Online, deal with it!
    (2)

  8. #8
    Player
    Greed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    157
    Character
    Red Moon
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Arkghyom View Post
    Oh, the typical "I came from WoW" statement. I came from Everquest and Ultima Online, deal with it!
    but what he said was right.
    or do you plan to ignore what he said just because he play wow?
    (0)

  9. #9
    Player
    Nero's Avatar
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    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    And this is why we cant have Largescale Raids...
    (15)

  10. #10
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    8 people isn't even that much...
    (8)

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