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  1. #1
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70

    Thoughts on Coil and CT, should they have been switched?

    Anyone else think CT and coils FC fundamentals, difficulty, and gear should have been switched?

    IE:
    CT=> Long instance with many bosses, strategizing, planning, 24pc (Large FC friendly), high lvl of difficulty, etc... similar to a dynamis from ffxi. This would have increased socializing, friending, basically player involvement in an FC. It could have had a 48 hour lockout instead of these dumb week long lockouts that make no sense.

    Coil=> Single small reoccurring instance (DFable), not very difficult, a step down in terms of gear (i80gear from CT), lowered difficulty etc...

    I'm just saying CT has all the benefits of a large raid that an FC would otherwise enjoy strategizing, beating a hard raid, and getting all the gear yet its wasted.

    Coil has the difficulty and gear but its not FC friendly at all, this is why a majority of players run it with randoms and don't beat T5 yet alone have trouble with T4.

    I dunno just my 2cents. I hope they make more CT styled raids in the future that are on par with Coil's difficulty, gear, and planning. I guess stop catering only to casuals or something.
    (4)

  2. #2
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    I like the way it is now. switch CT and coil difficulty? think Twintania now or before twister nurf and make it 24 man difficulty. it hard enough to get 8 ppl with decent to perfect execution, would be immpossible with 24 people ><
    (4)

  3. #3
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    difficulty isn't the only problem though. Coil is what people want to do cause it has all the gear but its very limiting and not involving for FCs. CT on the other hand has the capabilities to support a FC raid and be the raid that they have to really work together to beat but its completely wasted IMO and the gear is going to be pointless after myth cap patch.
    (1)

  4. #4
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    CT isn't pointless! It's for, what was it they said.... Oh yes, vanity gear. Ahem.... >.>;
    (3)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  5. #5
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Nuinn View Post
    CT isn't pointless! It's for, what was it they said.... Oh yes, vanity gear. Ahem.... >.>;
    It wouldnt have been had the released it fist, as was the original plan.

    And its still good for gearin up alt jobs/characters.
    (1)
    Last edited by Moheeheeko; 03-01-2014 at 07:36 AM.

  6. #6
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Well, CT was originally planned to have been the stepping point to Coil. Sadly, it wasn't debugged adequately to their liking so we didn't get it at launch. A shame but if it was as bad as they made it seem to not be ready by launch, then it was for the best not to have been available then.
    (2)
    I LIKE the fence. I get 2 groups to laugh at then.

  7. #7
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Well, no one is debating whether CT was supposed to be in game at launch or not. It's that Myth grinding combined with Coil grinding will make CT more obsolete, which is a shame cause it's the only 24-man content we have now.
    Don't think Yoshida used the famed "it'll be good for vanity gear" statement just cause. Think they're well aware of the situation and what the delay of CT implementation did. The question is whether they'll do something about it with the 2.2 changes coming (like spicing CT with more crafting mats for example, lifting the item restriction etc.) Anything to make it a tad bit more attractive for 24 people to want to do it.

    Shame really as I do enjoy CT a couple times a week (not more than 3 times >.>;;; damn you BRD belt.... only took me 3 weeks ._.) but at least we know more floors are coming eventually.

    Dunno.... My personal opinion is that we're moving too fast, in regards to gear, for 6 months in. Mostly in the vertical direction. It's like they're panicking that the end-gamers will abandon ship, asap, unless they're fed new iLvl or new BiS or a shiny primal EX weapon.
    (1)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Nah.

    If CT was the long dungeon then we'd know exactly who the final boss of the dungeon is, which is no fun.
    (0)

  9. #9
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Nuinn View Post
    It's that Myth grinding combined with Coil grinding will make CT more obsolete, which is a shame cause it's the only 24-man content we have now.
    To me I still see it as the stepping stone to be able to grind coil. Grind ct until you get enough myth/ ct gear to be able to grind coil.

    It will be LESS usefull than it is now, but far from completely pointless.
    (3)

  10. #10
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Noshpan View Post
    if it was as bad as they made it seem to not be ready by launch, then it was for the best not to have been available then.

    Ever have a group wipe multiple times on the Atomos trash? Yoshi said every encounter had similar mechanics before the revamp. PuG groups are almost unbearable now, they would have been practically impossible then.
    (0)

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