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  1. #1
    Player
    Raizen_Reyne's Avatar
    Join Date
    May 2011
    Location
    (Ul'Dah)
    Posts
    53
    Character
    Neige Vargaresa
    World
    Ragnarok
    Main Class
    Lancer Lv 50

    [dev1030] Zone Structure Concerns & Mob Placement

    Firstly these were the closest dev tags I was able to find for the post, but please ensure it is forwarded to the correct team, thanks.

    Anyway, after reading through a few forum posts, dev responses and producer letters I have began to think about the zones structure and how it can change, if at all.

    I am pretty excited about the upcoming patch and the future plans to the battle system and I am once again hopeful for the future of the game, however there is still the issue of the zone structure that bothers me and I am concerned that it will not change due to the fact it will require too much work.

    Zone structure can mean many things but I am mostly referring to the mob placement, copy and paste terrain and the structure of the areas and how they merge together, the core design of the zones seem beyond repair and no matter how much the game changes while these things remain the same the game will still feel unfinished and a little underwhelming.
    I remember reading that the reason for the copy and paste terrain was due to the fact it took up too much memory in a world with no load times, or something along those lines. If this is true does this mean the chances of this changing are not possible? Especially with the PS3 limitations?

    Would be nice to have some clarity on this from players and devs as I think this is a pretty important aspect of the game for many people.

    Thanks,

    ~Raizen Reyne
    (0)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    If you want a lot of info about this, it was heavily discussed in these threads (with dev response in the first one):

    http://forum.square-enix.com/ffxiv/t...e-Zone-Long-OP

    http://forum.square-enix.com/ffxiv/t...-Zones-Variety
    (3)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  3. #3
    Player

    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    71
    Didn't want to start a new thread for this, so I guess the mob placement thingy is pretty close to this issue...

    http://flavivirus.files.wordpress.co...1310435254.jpg

    Seriously SE ;_;?? I just got out of noppy mines after being killed by the groupings of my leve's gnats (4 at a time), and now this?! I don't mind if it's a little skeleton or bug that I can kill, but I can't even get near my leve's mobs when they spawn on top of a 3-part NM that doesn't move very far
    (0)
    =^.^=

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