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  1. #1
    Player
    Aura_Shurifon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    333
    Character
    Aura Shurifon
    World
    Ragnarok
    Main Class
    Conjurer Lv 98
    Yes, they change it back in a hot fix due to people being unhappy with the change.

    The problem is, some people want "when mouse over nothing, do nothing" and other want "when mouse over nothing, cast on me"

    My opinion : when there's diverging opinon for one thing => make an option for the user to choose...

    In fact, when the dev team need to choose between multiple thing to do, it should always be an option in a menu (color of AoE ^^) unless it is a memory or resource problem or too different to be a trivial implementation.

    PS: It's usually a trivial implementation and it's the way I do it for all the IHM I developped : choose a default option, let the user change it if he wants it.
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  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Aura_Shurifon View Post
    The problem is, some people want "when mouse over nothing, do nothing" and other want "when mouse over nothing, cast on me"
    The hotfix changed it back to the original because that pattern allows more flexibility. Having it automatically cast on yourself when failing the first attempt prevented things like a macro that can cast on either <t> or <tt>, or one that can cast on either <mo> or <t>, whereas people who want the "cast on myself" default can do it anyway with another <me> line in the macro.

    The only disadvantage of the current version is, as mentioned, those errors on the screen. A post in another thread requested a <noerror> option, which seems a better solution than a universal default like casting all heals on yourself when the specified target is invalid.
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