IGN: Yvaine Isaulde
World: Tonberry
That's 100% true. I played Aion before this and I feel that DC( lvl 39 dungeon, lvl cap is 65) is as hard as coil which is sad. But since I find it so easy, I don't really mind wiping on it. It's mind blowing to me how we end up wiping on some stuff but I'm just like "meh"

Draupnir Cave, seriously? I beat that first time out and half the party were new to the instance. Coil from start to finish took me about 8 weeks from first setting foot in there to downing Twintania. Aion's PvE is stupidly easy in comparison to XIV, even the hardest dungeon at the time (60 cap) was just a magic resist check and healer test although that isn't the game's focus really.That's 100% true. I played Aion before this and I feel that DC( lvl 39 dungeon, lvl cap is 65) is as hard as coil which is sad. But since I find it so easy, I don't really mind wiping on it. It's mind blowing to me how we end up wiping on some stuff but I'm just like "meh"
The only reason Draupnir Cave is hard at all is because they set the entry level way too low.
Last edited by Alkimi; 03-01-2014 at 12:58 PM.
Not even close, I don't feel DC is hard but to me coil and dc are on the same level. Coil is mad easy to me. I don't think Aion is Everquest hard but its like 100 times harder than anything on this game.
And you must be talking about TS.
Please tell me which version of Aion you completed DC so easily? DC and Labs were the most hated dungeons at launch because of the difficulty and low rewards of them. I can tell you dungeons that used to take careful planning and coordination have been turned into face roll easy. Hell half the elite areas are now nothing more than solo fodder. Which is similar to this game in that regard.Draupnir Cave, seriously? I beat that first time out and half the party were new to the instance. Coil from start to finish took me about 8 weeks from first setting foot in there to downing Twintania. Aion's PvE is stupidly easy in comparison to XIV, even the hardest dungeon at the time (60 cap) was just a magic resist check and healer test although that isn't the game's focus really.
The only reason Draupnir Cave is hard at all is because they set the entry level way too low.
Last edited by Jonjon; 03-03-2014 at 02:18 PM.

This was a few months before 4.0, so 3.7 or w/e it was. Having looked into it, it seems it was nerfed a long while back. It's still challenging for it's level, but the only difficult part is Bakarma at the end with his chicken shenanigans, everything else is 100% tank and spank.Please tell me which version of Aion you completed DC so easily? DC and Labs were the most hated dungeons at launch because of the difficulty and low rewards of them. I can tell you dungeons that used to take careful planning and coordination have been turned into face roll easy. Hell half the elite areas are now nothing more than solo fodder. Which is similar to this game in that regard.
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