Quote Originally Posted by Camate View Post
Greetings,

We checked with the Graphics team to see if there was anything shady going on regarding this, and they wanted us to pass along their reasoning as to why the appearance of gear changes after being dyed.

Metal equipment was created to have an enamel-like look to it when it is dyed, just like if you painted something metallic in real life. Similarly, cloth equipment was also designed to function the same way as real life, so the texture changes when it is dyed because the cloth is soaking up the dye.

As both types of equipment were created like this intentionally, the team does not have any plans to change the textures.
No offense to the team, but I think there's a pretty big consensus that the extra effort to make dyed equipment look different from undyed in aspects other than color was wasted. I suppose I can see where they were going with it, but it's an odd stance to take considering the real world impossibilities of repeatedly dying something or using the same dyes on any material you come across, even steel. Keeping the look of the shader the same should be easier than what they are currently doing and would produce results that I think most of the player base would find more appealing.