Quote Originally Posted by Gesser View Post
Don't get me started on Shoulder Tackle... also how it stuns, it can mess up stun-rotations... I think it should Bind rather (tradeoff could be higher potency or reduced CD), besides how buggy it is.
Bind might be interesting and worth it. I don't really like the Shoulder Tackle stun, as its only a few seconds instead of the 6 of others, and is a waste of a DR. In cases where it matters, its better not to Shoulder Tackle so someone can get the full 6 second stun.

I'm certainly no expert, but you'd think SE could put in some form of lag compensation, or client side hit detection for the initial hit alone. I get so tired of seeing half the animation go off and it get canceled, when it should be a simple "out of range" or not. If the hit is correctly positioned to trigger animation, it should finish.