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  1. #1
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Are there plans to continue to add a greater variety of daily quests to the currently released beast tribes?
    (For more lore)
    (3)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. 03-03-2014 03:48 PM
    Reason
    wrong thread

  3. #3
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Are these all going to be same in difficulty? I'd like to see more content between wanderer's palace and CT for solo play too.
    (3)

  4. #4
    Player
    Austratus's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    109
    Character
    Kroemgarr Hollborgsyn
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 100
    Will the number of allowances to accept Beast Tribe Daily Quests be increased to match the number of factions available, post 2.2? Or will the number remain the same, forcing players to choose which beast tribes to help on each day?
    (2)

  5. #5
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    Do you have any plans for quests that will require party play?
    (3)

  6. #6
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kio View Post
    Do you have any plans for quests that will require party play?
    i would love that. At least the option to fulfill harder content with a group and get a bit higher reward. And it wouldnt hurt to be a bit more complex and fun. A lot of content is nice if you make a list.
    But in the end it all comes down to quality content that makes players happy. And dayilies are not.
    (0)

  7. #7
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Will beastmen currency be reintroduced? Beastmen used to carry it, now they don't, after the catastrophe, did they decide it was safer to keep their beastmen money in a beastmen bank, and if so, where are these said banks, will we be able to rob them ever? I know the friendly beastmen can trade with traveling merchants, or they can send their miqote groupies to town, but for the most part even the nice ones aren't welcome inside the cities, so them overpricing their goods for gil makes less sense than having you earn their own currency, and spend it with them, or was this your intention, but couldn't get it implemented in time, I'm thinking you were probably going to put it on the currency page, then the idea that it could be another overpriced set of vanity goods that could help drain money from the servers so you wouldn't have to ban quite so many RMT subs each month?
    (2)

  8. #8
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Once patch 2.2 comes out and people one day max out their beastmen status to Trusted again for both tribes, what incentive is there to keep doing them besides some shards, outdated tomes, and a couple thousand gil each day?

    It gets boring after that point and players stop playing that particular content after a month. Will there ever be a new tier unlocked for current and new beastmen dailies that offer new rewards (EX: new mount & minion colors and variants, items that transform players for a duration of time to look like a particular beastmen variant, similar to what FF XI did) and introduce new beastmen quests such as tier progressing world bosses (roaming primals that are summoned by the beastmen leader, notorious monsters similar to FF XIV 1.0) that you need to slay for the beastmen in order to rank up and save the land?
    (4)

  9. #9
    Player
    xanj's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Linthiel Veyvictus
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    why should i care dailies are boring
    (1)

  10. #10
    Player
    Starkiller's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    78
    Character
    Starwalker Orion
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Are there any plans for new Chocobo barding unlocks via Beast Tribe quests?
    (2)

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