Summary: I love dungeon runs and therefore never want to speedrun them! Is this game just not going to work for me?
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I love games which are heavily story focused, but have unfortunately have not enjoyed the final fantasy xiv story line much at all. In particular, the fancy theatrical tone in all the dialogue is definitely not for me. I'm glad other people seem to have enjoyed the story though
Anyway, I have enjoyed progressing through the game despite this for a number of reasons. I love the graphics style and music, alongside the many, many improvements to gameplay and user friendliness in general since the games previous release. Most of all however the dungeons have been an absolute thrill for me and are what I consider the very best content the game has to offer. In LOTRO I was always too shy to call out for a party, so skipped any group content all the way to Moria (where my character waits for me to one day return to him)... The duty finder feature and necessity of dungeons in this game has been just the kick I needed to make the most of the game.
I've played since release so I guess I was lucky to being playing alongside lots of noobs like myself. For me that's what an MMO is all about! Running an exciting dungeon with a group of real people! Taking on fresh challenges together, helping and adapting to one another's play style and level of experience, sharing in victory (and defeat), and despite being a bit shy chatting and having the odd joke along the way.
In one run of Sastasha, there was this tank who had some really weird tactics to say the least! Perhaps it's a legit strategy I'm unaware of but the guy was either non-English speaking or had no keyboard so I never found out. What he would do was gradually edge up towards each group of mobs and as soon as the mobs linked on sprint back towards and straight past us!?! Furthermore he didn't really do any attacking so the damage dealers and myself (cnj) shared the aggro! My friend got out the topaz carb which helped a lot and we eventually cleared the dungeon successfully. While the run was pretty hairy and sometimes frustrating with many wipes, the on edge moments meant my friend and I needed to think fast and really PLAY dynamically. It was a blast and I'm really grateful for the time spent with that group XD.
Straight after that my friend and I entered Tam-Tara. This time was the first run in I had with a pro / vet so far. The guy was a tank and after the first mob pull the lancer got a firm warning about pulling the second target (i.e. not tanks target). The next time the lancer made this mistake my friend used his topaz carb to keep draw off the stray mob. The tank decided to highlight for the lancer - "See! The yellow carby had to save you because you pulled. Why do you pull? bla bla >:[". So the guy is constantly barking orders throughout. "I thought I told you to use virus? Make sure you use virus". "Why do you follow me like ants? I said stay back I will pull them here", etc. I would take the cowardly tank over this guy ANY DAY!! I'm always happy to hear tips / advice where needed, but when it's the second dungeon in the game (which I'd cleared a fair few times already), all in the group were fairly competent, and we were at no real risk of not clearing at all it's not fun to be told exactly how to do everything for max efficiency as the expense of any form of freedom.
After that I seemed to bump into increasingly more players like this, and worse. At least the guy before intended to help, while many after simply insulted a given player repeatedly before leaving. I've heard many times that people should at least bother to research the dungeon before hand so they don't waste everyone's time. Why do you people play? Where is you sense of achievement or even identity withing this social game? Are only drones who only follow instruction to the word welcome in the game? If you use guides I won't call you a cheat, but it's certainly not for me and I don't like to be considered inconsiderate for wanting to figure out the tactics as I play (even if I fail).
Now I hit 50, exited to get started on the challenging end game content and it's just speedruns... and I mean JUST speedruns... Mindless, boring, angry speedruns. Personally, I would rather grind mobs in the field than disrespect the game by essentially just skipping this content in such a cheap way. My understanding is that the duty finder is designed to keep the game content alive for beginners and provide a rewarding support system for new players, while also giving casual players a chance to now slowly but steadily progress towards higher content and raids without the need to speedrun.
Well since most people want to speedrun on the duty roulette (which they do), who am I to interfere. So I resolved to dramatically sacrifice progress (tome collection) rate for the time being, and instead just find like-minded players through the party finder to at least enjoy playing the dungeons with each evening. To my utter disappointment this failed me too.
I set up in the party finder a run for Ampador Keep - Newcomers welcome, slow and easy, no cutscene skipping, supportive players welcome, no-speed runs, no stress. Somehow this was misinterpreted. The pace was set by the black mage who forged ahead pulling mobs without any room for discussion, reprimanding the tank for using the limit break (despite no harm coming from the decision) and expressing much frustration to each of us for various reasons when we wiped on the end boss for the third time. "This is getting annoying -_-", "How many times do you have to get hit by the tail to understand -_-", "You said you knew this fight?". I reminded the black mage it was a slow and easy run, and despite understanding the tactics in theory I was not experienced and as such there's was a good chance I would mess up. I asked why did he join the group if only to become frustrated by any failure? He said "why do you think I joined, to help! But if you don't listen I don't know -_-". In the end we did clear the dungeon, but that was of course never my primary objective. I would rather hit the time limit or the group burn out if at least we could have had fun and shown respect to one another without petty drama.
I don't care if other players mess up a lot or we don't clear the dungeon every time, and if I'm the one who messes up I would hope for the group to tolerate my mistakes as well. Is it possible to play this way or do I just give up? After the last party finder run I'm not keen to keep trying that method. I consider starting another class but is this ultimately all I can look forward to? It'll be a shame to leave the game for this reason.