So find new ways to encourage people to buy shards and crystals. Someone posted in another thread a brilliant suggestion about using crystals as part of durability/repair. I'm sure S-E could think of a few other ways to keep crafting relevant.

So find new ways to encourage people to buy shards and crystals. Someone posted in another thread a brilliant suggestion about using crystals as part of durability/repair. I'm sure S-E could think of a few other ways to keep crafting relevant.But that still doesn't resolve the fact that you no longer have people buying shards/crystals/materials to increase abilities, you soon stump the economy because too many crafters at the same ranks making too many products. Soon crafting becomes a gil loss hobby and makes people quit that aspect of the game. Soon they quit because horizontal can only go so far, then you reach limits. You cant keep something new and fresh and not negate older content/items. ONLY Horizontal Progression is death to an MMO. Vertical & Horizontal Progression works, but you will always end up eventually negating old content, its impossible to have NEW stuff that people WANT without negating old stuff.
My name is a killing word.
(Seriously: "Caerith" was a forbidden name when I signed up on the forums.)
Eorzea should be a world, not a lobby.
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