I have to say that I'm all for this and excited by this, in XI, going from a level 50 cap to a level 75 cap didn't make since to me and thus made it to where content then had to be designed for 75 and thus the race was on to reach 75. For those who were already 50, that's a 25 level gap, and a lot of opportunity was missed by doing that.

Here is why I think that.

Let's say that every 1 to 2 years they raise the level cap by 5 to 10 levels. So the first time, it goes to 60, two years later 70 and so on... When they are developing content that means that they only have to focus on 10 levels at a time, and as long as they pack so much content, quests, dungeons, raids, battles, classes, jobs, into those ten levels, then it's worth it, so when you hit 50, (with the cap at 60) there will be all this content designed for you to do, rather then hitting 50 and seeing cap at 75 where all the content has been built (not saying this is always the case).

I guess to sum up, I'm all for this if that means that they are going to make a lot of content for that level range, and as long as we can still enjoy it after the cap is raised down the line, all the better.

My hope is that with each level cap raise, that new players aren't ignored, and content is released for all ranges of levels.