
Originally Posted by
AuctionGirl
Kiara I am happy you are in favor of rank increases, they are a must though, and have to happen as fast or faster than new content lasts in the game. New Recipes, New Content, New Armors/Weapons, New everything every so often, just makes something better. Same Recipes, New Content, Old Armors/Weapons, only fulfills 1/3 of what can and should be done often. If you keep people thinking about finding new recipes, new armors/weapons and more... you have increased the amount of content in the game 10x more than just adding a couple new armors/weapons and maybe a couple dungeons.
Horizontal Progression
- New Items/Weapons/Armors
--- Negatives: Possibly Weapons/Armors you don't need/want
- Old Recipes/Crafting Skills
--- Negatives: Same boring stuff, capped and bored, floods markets, ruins economy
- Old Gathering Locations/Items
--- Negatives: Same boring gathering, nothing new, why gather anymore?
- New Dungeons/Mobs/Challenges
--- Negatives: Could be fun, and could be a complete waste of time, with no drops that you need/want
- New Maps/Areas
--- Negatives: Even though its a new map, you cant use repeatable mobs anymore without them feeling like the existing mobs. You negate the ability to re-use mobs and increase ranks/give new skills to.
- Old Skills
--- Negatives: You occasionally might get new skills, but you are limited in what you really can add since fixed rank
Vertical Progression
- New Items/Weapons/Armors
--- Positives: The new Weapons and armor will be better than the existing, and there will be something to achieve
- New Recipes/Crafting Skills
--- Positives: New Stuff for crafters to do, New Items in the market place and New Skills to achieve
- New Gathering Locations/Items
--- Positives: Keeps gatherers in business, keeps crafters supplied, gives new skills to achieve
- New Dungeons/Mobs/Challenges
--- Positives: Gives players something to strive for, those few new ranks that allow them into the new content and can introduce new and harder challenges
- New Maps/Areas
--- Positives: You can simply do more things with more maps/areas, more quests easier, new cool challenges can be made on those new maps and they don't feel like of its another Rank 80-90 mobs area...
- New Skills
--- Positives: Developers can get more creative and they can simply make new ones more powerful giving more things to strive for
Really no choice, if you want the game to last a long time, it has to grow in every aspect, not just horizontal, but vertically also.